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but i suggest wings and propellers
but ones that actually fit into scrap mechanic, rather than being simple meshes that barely fit at all and look like they'd belong more in the modpack than anything else
maybe make them look like they're made out of fabric and canvas like wings were in ww1 rather than flat coloured simple meshes
it'd be nice to see simple wings in the game that actually fit in with scrap mechanic
and im not saying to go all out and add a full proper aerodynamics simulation system, i just wanna see something like them producing thrust upwards or something when they go fast
as for propellers it'd probably be even simpler with just producing lift if spun clockwise or counterclockwise but you'll need to add 2 forms of propellers because physics will make the entire plane/helicopter spin if they all turn the same direction
DasEtwas:
Parts disappear due to a game update. Parts with only highest-LOD models will now not get rendered when too far away which is probably an aggressive optimization. It is possible to fix by making low-poly models to include as lower-LOD variants. These aren't included because I am lazy. The mod is open source now, which makes it possible for other people to contribute the models if they please.
Great - i think i will make it then :)