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I wanna play it (crying in sadness)
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0xc4193000
Call Stack
-----------------------------------------------------
??? ! ??? ???, line 0
??? ! ??? ???, line 0
It is very unfortunate to hear this.
I suppose you’re seeing this on the game startup page? (correct me if I’m worng).
I do recall having that error once or twice during development, it happenes very occasional to me.
maybe you could try restarting the game/ or reinstalling the mod? I hope that could help
You could be right, in that case could you pleased see if disabling other mods helps (and let me know which mod is affecting this one). However, name conflicts usually crashes before turn 1 starts, so I’m suspecting something else.
“Unhandled exception” is likely a civ6 issue. So could you also try reinstalling the mod / game? Please let me know if neither helps.
我在之前和刚才的测试里并没有遇到这个问题(理论上这个mod并没有修改宗教系统)。描述中的bug我怀疑是跟别的mod冲突所导致的,我建议试试看暂时关掉别的mod试试看(如果找到冲突请告诉我,我会予以改正)
p.s.游戏中传道信仰需要使徒保留至少3点传播次数
Should i send my save game or replay?
Hi kingfariz,
Thanks for reaching out. Let's start with the list of mod you have enabled first. game save/replay would be helpful too. I suspect other mods as this one doesn't modify trade routes. But let's see.
Thanks
https://cdn.discordapp.com/attachments/238160353421164544/951698315421048862/Capture.PNG
I'm using better report screen mod and this mod only.
in game condition, im currently get new 3 cities from US. trade route capacity that i should have is 7 right? but it capped to 4
Can we get buff or balance for this country on vanilla mode sir?
Hi kingfariz,
Thanks for reaching out. I am not sure if I get what your're saying. Does building a guild clan not giving players an extra trade route?
For vanilla mode, either building a harbour or a commercial zone in a city should yield +1 trade route, while building them both does not gives the player 2 trade routes (still +1).
Tell me more about what you're seeing,
Thanks
What is happening here?
I can clearly see the mod version you are playing have this trade-route issue. However, this issue should have already been fixed in March 2022. I cannot reproduce the problem on my end with current steam workshop version.
Do you have a copy of previous version of the mod on your computer?
If you have multiple copies of the mod, the game might be using the older version. Check if you have anything under: Documents\My Games\Sid Meier's Civilization VI\Mods
Delete old copy of this mod (if there is any), and uses the steam version instead please.
Let me know if that works,
Kevin
@kingfariz No issue on my side (tested in vanilla, no DLC, only this mod enabled)