Sid Meier's Civilization VI

Sid Meier's Civilization VI

Princess Connect Civilization - [Pecorine, Kyaru, Kokkoro]
Kevin Liu  [developer] 4 Apr, 2021 @ 11:36am
Bug Report & Suggestions
:nekoheart:
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Showing 1-15 of 16 comments
flamyko 3 Apr, 2021 @ 7:50am 
Unhandled Exception
am I doing something wrong or why i get this
I wanna play it (crying in sadness)

Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0xc4193000

Call Stack
-----------------------------------------------------
??? ! ??? ???, line 0
??? ! ??? ???, line 0
Kevin Liu  [developer] 3 Apr, 2021 @ 9:38am 
Hi,
It is very unfortunate to hear this.

I suppose you’re seeing this on the game startup page? (correct me if I’m worng).
I do recall having that error once or twice during development, it happenes very occasional to me.
maybe you could try restarting the game/ or reinstalling the mod? I hope that could help
flamyko 4 Apr, 2021 @ 5:41am 
Hi it seems I got it to work by using another downloader (I'm using epic to play civ)
mr2131 4 Apr, 2021 @ 5:07pm 
I'm having the same issue, but after about 15 turns. I thought it might be from your mod interacting with another. You might want to check the Unit names. The The knight and the archer both show up as Pricess Knight and Pricess Archer. The mod sounds great and I really to include it in my game.
Kevin Liu  [developer] 4 Apr, 2021 @ 7:44pm 
Thanks for reaching out. Oops, crashing in-game was something I’ve never seen before.
You could be right, in that case could you pleased see if disabling other mods helps (and let me know which mod is affecting this one). However, name conflicts usually crashes before turn 1 starts, so I’m suspecting something else.

“Unhandled exception” is likely a civ6 issue. So could you also try reinstalling the mod / game? Please let me know if neither helps.
Kevin Liu  [developer] 2 May, 2021 @ 6:14am 
Originally posted by 如月·薔薇:
可可萝创教后传道信仰会卡住,凯露没这BUG。。。
感谢您的反馈!
我在之前和刚才的测试里并没有遇到这个问题(理论上这个mod并没有修改宗教系统)。描述中的bug我怀疑是跟别的mod冲突所导致的,我建议试试看暂时关掉别的mod试试看(如果找到冲突请告诉我,我会予以改正)
p.s.游戏中传道信仰需要使徒保留至少3点传播次数 :yoshino_charo:
如月·薔薇 2 May, 2021 @ 8:34am 
Originally posted by Kevin Liu:
Originally posted by 如月·薔薇:
可可萝创教后传道信仰会卡住,凯露没这BUG。。。
感谢您的反馈!
我在之前和刚才的测试里并没有遇到这个问题(理论上这个mod并没有修改宗教系统)。描述中的bug我怀疑是跟别的mod冲突所导致的,我建议试试看暂时关掉别的mod试试看(如果找到冲突请告诉我,我会予以改正)
p.s.游戏中传道信仰需要使徒保留至少3点传播次数 :yoshino_charo:
抱歉,是我其他mod导致的冲突,不是你的问题,劳烦你测试了。
kingfariz 10 Mar, 2022 @ 8:06pm 
Trade route limit decreased by 1 each city that i captured from other nation. It happened when i playing on map earth huge with 12 civil and using princess connect & better UI Report.

Should i send my save game or replay?
Kevin Liu  [developer] 10 Mar, 2022 @ 8:48pm 
Originally posted by kingfariz:
Trade route limit decreased by 1 each city that i captured from other nation. It happened when i playing on map earth huge with 12 civil and using princess connect & better UI Report.

Should i send my save game or replay?

Hi kingfariz,
Thanks for reaching out. Let's start with the list of mod you have enabled first. game save/replay would be helpful too. I suspect other mods as this one doesn't modify trade routes. But let's see.
Thanks
kingfariz 10 Mar, 2022 @ 8:52pm 
Originally posted by Kevin Liu:
Originally posted by kingfariz:
Trade route limit decreased by 1 each city that i captured from other nation. It happened when i playing on map earth huge with 12 civil and using princess connect & better UI Report.

Should i send my save game or replay?

Hi kingfariz,
Thanks for reaching out. Let's start with the list of mod you have enabled first. game save/replay would be helpful too. I suspect other mods as this one doesn't modify trade routes. But let's see.
Thanks


https://cdn.discordapp.com/attachments/238160353421164544/951698315421048862/Capture.PNG

I'm using better report screen mod and this mod only.
in game condition, im currently get new 3 cities from US. trade route capacity that i should have is 7 right? but it capped to 4
kingfariz 21 Oct, 2022 @ 11:42pm 
Thank you for fixing the past bug about trade route capacity for vanilla user. But i got a little problem when using this mod on vanilla to compete with other country.We cant build guild house and harbor together and the trade route capacity on this mod only increase when building a harbor.

Can we get buff or balance for this country on vanilla mode sir?
Kevin Liu  [developer] 22 Oct, 2022 @ 7:09pm 
Originally posted by kingfariz:
Thank you for fixing the past bug about trade route capacity for vanilla user. But i got a little problem when using this mod on vanilla to compete with other country.We cant build guild house and harbor together and the trade route capacity on this mod only increase when building a harbor.

Can we get buff or balance for this country on vanilla mode sir?

Hi kingfariz,
Thanks for reaching out. I am not sure if I get what your're saying. Does building a guild clan not giving players an extra trade route?
For vanilla mode, either building a harbour or a commercial zone in a city should yield +1 trade route, while building them both does not gives the player 2 trade routes (still +1).
Tell me more about what you're seeing,
Thanks
kingfariz 31 Dec, 2022 @ 11:13pm 
I played new game after updating civ but the bug still exist, I have total 3 guild clan with 1 harbor but the trade rout that i have is only 1, the bug record: https://www.youtube.com/watch?v=VUz948FFrzE
Kevin Liu  [developer] 1 Jan, 2023 @ 4:11am 
Originally posted by kingfariz:
I played new game after updating civ but the bug still exist, I have total 3 guild clan with 1 harbor but the trade rout that i have is only 1, the bug record: https://www.youtube.com/watch?v=VUz948FFrzE
Thanks for the report and the recording.
What is happening here?
I can clearly see the mod version you are playing have this trade-route issue. However, this issue should have already been fixed in March 2022. I cannot reproduce the problem on my end with current steam workshop version.

Do you have a copy of previous version of the mod on your computer?
If you have multiple copies of the mod, the game might be using the older version. Check if you have anything under: Documents\My Games\Sid Meier's Civilization VI\Mods
Delete old copy of this mod (if there is any), and uses the steam version instead please.
Let me know if that works,
Kevin
Kevin Liu  [developer] 1 Jan, 2023 @ 4:44am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2910653312
@kingfariz No issue on my side (tested in vanilla, no DLC, only this mod enabled)
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