RimWorld

RimWorld

Ducks' Insane Skills
 This topic has been pinned, so it's probably important
mlb  [developer] 18 Jul, 2021 @ 3:00pm
Known Incompatibilities
INCOMPATIBLE:
- Static Quality Plus (Will never be compatible)
- Interests (Probably will never be compatible)
- Level Up! (Fine to run, but doesn't actually give level up notifications. Planned compatibility)
- RPG Style Level Up (Planned compatibility)
- Mad Skills (Probably. I haven't actually tested it, but it's undoubtedly incompatible. Will never be compatible.)

SOMEWHAT INCOMPATIBLE:
- RimHUD (There's been reports of issues with this, but I've been able to run this just fine. Will have to look into this.)
- Rimatomic (This mod runs fine, but pawns with more than 20 skill in intellectual can not interact with the mod. Will have to look into this.)
- RimmSQOL (Editing the traits of your pawns using the customization feature will reset their skills back to 20 if they're over 20.)

Please let me know in the comments of the thread of any incompatibilities you run into.
Last edited by mlb; 27 Jul, 2021 @ 11:57am
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Showing 1-15 of 22 comments
Casually Done 21 Jul, 2021 @ 5:04pm 
I was running into my UI being removed under this modlist. Harmony, Core, Royalty, Ideology, Hugslib, RimHUD, ResearchPal Forked, More Trait Slots, Prepare Carefully, Character Editor, Prepare Moderately, 1-2-3 Personalties, Insane Skills, LWM's Deep Storage, Simple Recycling, Ogrestack, Rimtraits - General Traits, Rimtraits - Medieval Talents, Rimtraits - Vanilla Trait Colors. Removing this mod caused my UI to no longer be removed. Removing RimHUD did not fix this, so it isn't an incompatibility issue with it.
mlb  [developer] 22 Jul, 2021 @ 10:48am 
Thanks for the report! This definitely confirms my suspicions that there are no incompatibilities with rimHUD. I'll have to look into this later as I'm juggling like three different things at the moment, but I already have a few ideas on which of these mods in this list are causing the issue.
ketcham1009 22 Jul, 2021 @ 4:40pm 
Would it be feasible to add the functionality of mad skills to this mod? (skill decay multiplier and over daily xp limit multiplier).

The UI problem seems to be a problem with rimHUD itself.
Casually Done 22 Jul, 2021 @ 5:52pm 
Originally posted by ducks:
Thanks for the report! This definitely confirms my suspicions that there are no incompatibilities with rimHUD. I'll have to look into this later as I'm juggling like three different things at the moment, but I already have a few ideas on which of these mods in this list are causing the issue.
If it helps trying to figure out the problem mod, I removed Rimtraits, all the prep mods, forked, more trait slots, rimhud, so it's either a problem with game compatibility, ogrestack, deep storage, or simple recycling (even though I wouldnt exactly get why any of those would cause an issue.)
Last edited by Casually Done; 22 Jul, 2021 @ 5:53pm
mlb  [developer] 22 Jul, 2021 @ 7:02pm 
Ogrestack and deep storage I play with no troubles. I think one of the Rimtraits is the source of the issue.
wooley2000 31 Jul, 2021 @ 1:03pm 
Hi dont know if it this mod or another I am getting this error in the log file: https://gist.github.com/HugsLibRecordKeeper/054dbb2a45b01a8b8bbb3f2b62fc368b maybe take a look maybe something you can fix. Anyway thanks for the mod and hard work updating it aftetr the new patch;)
Levaritie 23 Aug, 2021 @ 5:59pm 
although incompatible RPG level up, I forgot to take it away from my current play.
though intrestingly enough sometimes they seem to get exp when fighting. I have no idea why. though it might be intresting to know.
I havent had any issues with rimworld of madness vampire mod.
Fangslash 24 Sep, 2021 @ 10:03pm 
Just want to add Mad Skill is compatible, all you have to do is turn off their skill decay (by setting it to 100%).
mlb  [developer] 25 Sep, 2021 @ 7:51am 
I mean- at that point why have mad skills?
Ogamaga 11 Nov, 2021 @ 3:10pm 
Originally posted by Levaritie:
although incompatible RPG level up, I forgot to take it away from my current play.
though intrestingly enough sometimes they seem to get exp when fighting. I have no idea why. though it might be intresting to know.
I havent had any issues with rimworld of madness vampire mod.
In my experience, the fighting part works fine, just not the skill leveling part.
Vaphal 18 Feb, 2022 @ 1:02am 
The skill up reward from Vanilla Storytellers Expanded - Winston Waves lowers your skill if above 20.99. Just went from 43 mining to 20.99 :winter2019angryyul:
Kyleshun 5 Apr, 2022 @ 1:24pm 
Thanks for this awesome MOD :')

Although it is incompatible with "Level Up!" mod... I'm still playing with it.
Hoping for the compatible version with level up mod OR ADD an effect to your mod similar to that mod -^_^-
PlinioJRM 13 May, 2022 @ 3:54pm 
@ducks, the mod "Gain Skill Passions" added yours to the incompatible mod list, due to a method that your mod replaces. Is there a plan to make it work (compatible) with it?

The quote from @Denethor ("Gain Skill Passions"'s' author) comment: "Duck's Insane Skills mod replaces method this mod uses so I've added it to incompatible list".
Last edited by PlinioJRM; 13 May, 2022 @ 3:54pm
PlinioJRM 13 May, 2022 @ 4:03pm 
If i may suggest: You could add the project to github with BSD License. I'd love to fork it, make it compatible with a few mods and do a Pull Request for you to evaluate and accept merge. this way, others can help you with the project and you have the final word on the work others do before merging the current version to the suggested modification.
RIMMSqol is compatible now. It has special treatment in its code for this mod.
Last edited by 皮皮山上的咕咕⑨; 23 May, 2022 @ 5:06am
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