ARK: Survival Evolved

ARK: Survival Evolved

RP Cooking & More
Snolune 6 Sep, 2021 @ 8:06am
Suggestions
Awesome mod that you've developed here, and is the best RP mod that I've seen in a long time. I am glad to have stumbled upon it and the wife loves it.

Listed below are some suggestions on things that I believe, and you could tell me to take a hike, that could possibly improve RP and game play.

1. Would it be possible to add the following vanilla engrams to these items, and any others that I might have missed.
Cook Pot - Dyes, Kibbles, Oil, and Soap
Grill - All the meat engrams

2. I've seen it in other mods, and think it would help the immersion if you set up the grill so when you add meat to it, raw meat actually appears on the grill and turns to cooked meat when finished.

3. Additional furniture items.
A larger dining room style table or, add snap points to the long table allowing folks to build them themselves.
Possibly more chairs, couches, storage, beds, etc.
Allow them to be dyed by region. (not sure the complexity of this)
More utensils (silverware, rack with cooking utensils, ladles, big spoons, spatulas, knife block, etc.)

4. Cook pot tooltip letting you know it needs to be attached to a water intake.
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MistressVanya  [developer] 6 Sep, 2021 @ 5:29pm 
1. Would it be possible to add the following vanilla engrams to these items, and any others that I might have missed.
Cook Pot - Dyes, Kibbles, Oil, and Soap
Grill - All the meat engrams

1a. For the Cooking Pot, we're not adding any of those. We might eventually add another mod that will include those, or possibly a separate crafting container, but this cooking pot is staying as it is now. As for the meat, I'm not sure what you mean. We already have it so that it cooks vanilla meats as well as ours.


2. I've seen it in other mods, and think it would help the immersion if you set up the grill so when you add meat to it, raw meat actually appears on the grill and turns to cooked meat when finished.

2a. I've seen that as well, however we do have food props you can place on there if that's what you want it to look like. I personally use a dual grill set up, one on either side of my stove. One side I have some of the meat on there, the other actually has my tea kettle sitting there at the moment. If you add the bit you're talking about, the meat is gonna make it a bit tricky to place other props there, so no, not gonna do that.

3. Additional furniture items.
A larger dining room style table or, add snap points to the long table allowing folks to build them themselves.
Possibly more chairs, couches, storage, beds, etc.
Allow them to be dyed by region. (not sure the complexity of this)
More utensils (silverware, rack with cooking utensils, ladles, big spoons, spatulas, knife block, etc.)

3a. Again, these are things that will eventually be included in future mods. The whole point of this mod was to be an overhaul of the custom cooking that then evolved into needing new crops as well. The decorations we did include were meant to allow folks to have a consistent look in the kitchen without the necessity of a secondary cooking or kitchen deco mod. Sure more is always nice, but we also wanted to keep the file size down which I think we managed quite nicely for how much is packed into the mod overall.

4. Cook pot tooltip letting you know it needs to be attached to a water intake.

4a. This one was an oversight as my description actually should have the necessity of attaching to the water intake already. Next update will include that lil fix.

We appreciate the feedback, and we are glad that you and your wife are enjoying the mod!
Snolune 6 Sep, 2021 @ 6:04pm 
1b. Pot - I can understand that, and look forward to the possibility of a new crafting container.
Grill - Just being able to see the engrams, from vanilla meats, in the grill so one can see the progress of cooking meats.

2b. Wife chuckled when I mentioned this one to her just now. She said that's how she decorated the plates. Makes perfect sense, in that it allows folks to really customize their grill.

3b. I appreciate the desire to keep the mod size down. Some are just extremely large.

4b. Thank you. :)

Appreciate the feedback and taking the time to explain your thoughts and reasoning behind it.
make the honey from the mod work for vanilla recipes? cant use the mods honey to make veggie cakes, but the veggies work...
MistressVanya  [developer] 26 Dec, 2021 @ 8:00pm 
Our honey does work for vanilla honey for everything -except- veggie cakes, because those are hard coded. That is the main reason we made the Kismet Kakes which work exactly the same as veggie cakes for healing and taming, and weigh less. Our maple syrup also takes the place of sap, with that exception as well. So our honey and maple syrup can both be used for fishing, for example.
oh i see thank you
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