Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Btw, all text is stored in the strings.lua files, with one exception: the text of the cutscenes is stored in the cutscene_[language].lua files.
I will send them you all at once as soon as I complete all the translations.
I have noticed that in the Mission Devastating Emily, some cargo types names are missing: the name appears in the game in capital letters, and is not in the strings.lua file.
It concerns the following cargo types:
- CINNAMON
- COCONUTOIL
- RUBBER
- TEA
I have tried to add them in the "fr { }" section but it doesn't work. However, I am sure that you know what to do about that.
Like:
CINNAMON = 'Cinnamon',
COCONUTOIL = 'Coconut oil',
RUBBER = 'Rubber',
TEA = 'Tea',
TEALEAVES = 'Tea leaves',
So I add it in the correct file. Thank you!
In this archive, you will find all the strings.lua and cutscene_fr.lua files with the French translations : https://we.tl/t-EMgQeBIew4
I hope that I haven't made any mistakes.
I would really appreciate it :)