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In the last update I added a tooltip for Form -> Form. If this tooltip was there when you started playing yould it have made the effect clear?
Here's the idea I had to rework Toxin:
base: Apply 4 Poison. Plant Form: Adapt with your oldest Lizard gene.
upgrade: Apply 4 Poison. Adapt with a Lizard gene. Plant Form: Channel a Lizard gene.
It would be like Phoenix but for Plant/Lizard. It's not an exciting payoff like the current one and it doesn't work as well against Bosses.
Maybe something like:
Toxin (1 Cost Skill)
Base: Apply 4 Poison. Plant + Lizard Form: Adapt your oldest Lizard gene.
Upgraded: Apply 4 Poison. Plant + Lizard Form: This card applies 2 more Poison this combat.
Pheromones (0 Cost Skill)
Base: Plant + Succubus Form: Apply 1 Vulnerable to ALL enemies and Adapt your oldest Succubus gene.
Upgraded: Plant + Succubus Form: Apply 2 Vulnerable and 2 Lust to ALL enemies and Adapt your oldest Succubus gene.
I don't like your idea for Pheromones. I really don't want to give 2 genes with a 0-cost card.
I think it would have helped, but honestly there are a lot of new things to learn, and it's a lot to take in all at once. I don't know if I would have noticed my first playthrough, but the point is that you figure it out eventually.
Oof. That's a big nerf for toxin. It's more in line with the strength of poison cards from the base game though.