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Ok, downloaded and yes, it works on saved games. When I click on the Quick Deal notification, really quickly, it flashes/scrolls through all the civs i have a possible trade with, then settles on one, the standard individual civ info/trade screen. Close that and the Quick Deals window is open behind the individual civ screen. This has not prevented the Quick Deals from operating as described.
I have way too many mods running probably. Imo this is not a show-stopper for me, i like it.
Haven't tested it with a new save. And I'm running a lot of other mods. So the cause maybe on my end. Well past my bed time. I'll likely play around with it some more tomorrow.
Love the mod by the way.
If it's not possible to list more more then one item on the right most panel, any chance it's possible to display the most valuable one? As it is, the mod is already a godsend.
You can check my first screenshot of this mod, where different AI needs different luxury resources. The list on the right is sorted by how much gold each luxury resource costs, with most valuable one on top. By the way, same AI won't provide different prices for different luxury resources, i.e. if AI doesn't have Pearls and Amber, what it will pay for Pearls is the same as what it will pay for Amber.
I'm guessing the issue is on my side. I've been loading up a number of older saved games, all with a lot of other mods. Maybe a mod conflict or something else on my end. I'll try and refrain from providing 'bug' reports, unless or until I'm playing a new game with no other mods. I should know better.
I've noticed something interesting, unrelated to this mod, while messing around with trades. I had 2 great works of writing on one of my older saved games. The first great work had a number of solid bids from the AI. The second one, they offered next to nothing. If I sold the valuable one, the offers for the other one didn't change. That is until my next turn, at which point the AI decided it was worth bidding on after all. Same behavior with, and without your mod.
Anyway, thanks again. I love this mod.
mod worked for me like 250~ rounds after that it broke (i play 1500 round)