Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Parliament
eXish 4 Jan, 2023 @ 10:25pm
Bug Reports
Some bug popped up recently with the mod and so I thought I would take the message of other bugs that exist which I posted in the comments and make a discussion for it.

Set of bugs I found on Nov 10 of 2021:
Firstly, the code suggests Stage 1 has a rule that is not in the manual, where you press support if the approval rating is less than or equal to 17% and press oppose otherwise. However, this rule is not stated in the manual. Secondly, if you strike on Stage 2 or 3 and go back to Stage 1, the text for the bill stays green when it is supposed to turn back to white.

Bug found on Jan 5 of 2023:
The module uses FindObjectOfType to find the KMBombInfo object that should be attached to the mod. This works in normal play but using the Factory Room or Multiple Bombs mod ends up making all Parliaments use the edgework of the most recently generated bomb instead of the bomb they are on.
Last edited by eXish; 4 Jan, 2023 @ 10:27pm