Garry's Mod

Garry's Mod

[DrGBase] Godzilla vs Kong: MechaGodzilla SNPC
Uncle Seuss 23 Apr, 2021 @ 8:38am
bugs and improvements
put stuff in this discussion to suggest any improvements that can be made with this NPC or report any bugs
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Showing 1-6 of 6 comments
AfterAxis 23 Apr, 2021 @ 8:49am 
I've had a bug here they are does not fight, there is a copy in the sky, everything is reset and it still won't work, does anyone else have this?
Chillshark2003 23 Apr, 2021 @ 9:47am 
The walking speed is too slow compared to the animation, so the feet slide on the ground a lot.
Last edited by Chillshark2003; 23 Apr, 2021 @ 9:47am
Paradox 23 Apr, 2021 @ 11:04am 
In a multiplayer server you can't hear any sounds from it except after landing when you jump
dohju121 23 Apr, 2021 @ 11:15am 
i know right it ignores the logic its walking speed is not realistic
Last edited by dohju121; 23 Apr, 2021 @ 11:16am
EatThatPie 23 Apr, 2021 @ 2:31pm 
in the sky there is a massive copy of mechagodzilla

There is a stutter in its walking animation and it just looks off

Proton scream cant be aimed up or down

half the sounds cant be heard if you're possessing mechagodzilla

I guess missiles are passive? If they arent, its a bug
Paradox 24 Apr, 2021 @ 1:44pm 
I also forgot to mention, when you aren't controlling it, it takes like 2-3 seconds to kill Godzilla 1998(<--Example) with the proton scream But when I control it with max npc dmg in the DRG Base settings, I can't kill him at all. It does no damage but the melee attacks work.
Last edited by Paradox; 24 Apr, 2021 @ 1:45pm
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Showing 1-6 of 6 comments
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