RimWorld

RimWorld

AOC The Cleanup Devil
Millap  [udvikler] 3. juli 2021 kl. 5:41
BUG REPORT HERE
YES PLS
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Lucifel 10. juli 2021 kl. 2:59 
The AOC bulletproof vest does not have an AOC tag, so it can be worn by non-AOC, which seems to be causing the texture error.
Millap  [udvikler] 10. juli 2021 kl. 20:20 
Oprindeligt skrevet af Lucifel:
The AOC bulletproof vest does not have an AOC tag, so it can be worn by non-AOC, which seems to be causing the texture error.

Check, Fix
Lucifel 5. sep. 2021 kl. 4:10 
With the 9.5. update, the UI seems to have disappeared from the title screen and cannot be played properly.
Even the Get Log button disappears when I try to get the error log, so I'll post the mod list.

[Mod list length: 9]
Harmony
Core
Royalty
Ideology
HugsLib
Humanoid Alien Races
MoHAR framework
AOC The Cleanup Devil
AOC The Cleanup Devil 日本語翻訳
Millap  [udvikler] 5. sep. 2021 kl. 4:12 
Oprindeligt skrevet af Lucifel:
With the 9.5. update, the UI seems to have disappeared from the title screen and cannot be played properly.
Even the Get Log button disappears when I try to get the error log, so I'll post the mod list.

[Mod list length: 9]
Harmony
Core
Royalty
Ideology
HugsLib
Humanoid Alien Races
MoHAR framework
AOC The Cleanup Devil
AOC The Cleanup Devil 日本語翻訳



Yes sorry;; im Fixinf now
Matanuska 18. okt. 2021 kl. 1:41 
Can't spawn stacks of items in the debug menu with this mod. Get these 2 errors when I open the menu:

Exception filling window for Verse.Dialog_DebugActionsMenu: System.NullReferenceException: Object reference not set to an instance of an object at Verse.DebugThingPlaceHelper.IsDebugSpawnable (Verse.ThingDef def, System.Boolean allowPlayerBuildable) [0x0007e] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.DebugThingPlaceHelper+<>c__DisplayClass2_0.<TryPlaceOptionsForStackCount>b__0 (Verse.ThingDef def) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Verse.DebugThingPlaceHelper.TryPlaceOptionsForStackCount (System.Int32 stackCount, System.Boolean direct) [0x00080] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.DebugToolsSpawning.TryPlaceNearStacksOf75 () [0x00005] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at (wrapper dynamic-method) Verse.Dialog_DebugActionsMenu.Verse.Dialog_DebugActionsMenu.DoListingItems_Patch1(Verse.Dialog_DebugActionsMenu) at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00176] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)



----


Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.Widgets:EnsureMousePositionStackEmpty () (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Play:Update ()
kitaumi 29. nov. 2021 kl. 3:25 
I've been getting three xml errors since the last update.

ex)
XML error: Could not find parent node named "MeleeWeaponUltratech" for node "ThingDef". Full node: <ThingDef ParentName="MeleeWeaponUltratech"><defName>AOC_MonoSpear</defName><label>AOC Mono Spear</label><description>AOC Mono Spear</description><soundInteract>Interact_MonoSword</soundInteract><meleeHitSound>MeleeHit_MonoSword</meleeHitSound><equippedAngleOffset>-65</equippedAngleOffset><relicChance>3</relicChance><weaponClasses><li>MeleePiercer</li></weaponClasses><graphicData><texPath>Things/Weapons/AOC_MonoSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><tools><li><label>shaft</label><capacities><li>Poke</li></capacities><power>20</power><cooldownTime>1.2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>24</power><armorPenetration>0.9</armorPenetration><cooldownTime>2.2</cooldownTime></li></tools></ThingDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

This error is for AOC Mono Spear, AOC Long Mono Spear, and AOC Mono javelin.
Maybe I'm playing in an environment without DLC, so I'm probably dependent on Royalty or Ideology. I think that it can be solved by putting it in each DLC folder.

Mod list
・Harmony
・Core
・HugsLib
・Humanoid Alien Races
・MoHAR framework
・AOC The Cleanup Devil
・AOC The Cleanup Devil 日本語翻訳
Millap  [udvikler] 2. dec. 2021 kl. 6:16 
Oprindeligt skrevet af kitaumi:
I've been getting three xml errors since the last update.

ex)
XML error: Could not find parent node named "MeleeWeaponUltratech" for node "ThingDef". Full node: <ThingDef ParentName="MeleeWeaponUltratech"><defName>AOC_MonoSpear</defName><label>AOC Mono Spear</label><description>AOC Mono Spear</description><soundInteract>Interact_MonoSword</soundInteract><meleeHitSound>MeleeHit_MonoSword</meleeHitSound><equippedAngleOffset>-65</equippedAngleOffset><relicChance>3</relicChance><weaponClasses><li>MeleePiercer</li></weaponClasses><graphicData><texPath>Things/Weapons/AOC_MonoSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><tools><li><label>shaft</label><capacities><li>Poke</li></capacities><power>20</power><cooldownTime>1.2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>24</power><armorPenetration>0.9</armorPenetration><cooldownTime>2.2</cooldownTime></li></tools></ThingDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

This error is for AOC Mono Spear, AOC Long Mono Spear, and AOC Mono javelin.
Maybe I'm playing in an environment without DLC, so I'm probably dependent on Royalty or Ideology. I think that it can be solved by putting it in each DLC folder.

Mod list
・Harmony
・Core
・HugsLib
・Humanoid Alien Races
・MoHAR framework
・AOC The Cleanup Devil
・AOC The Cleanup Devil 日本語翻訳

I patched without thinking of a player without 'royalty'. I'll fix it on Saturday night. I'm sorry!!!
Enclave 12. dec. 2021 kl. 4:00 
This MOD have a conflict with Moosesian race
the AOC pawn's size become BIG
https://imgur.com/a/2MpTsNz
kitaumi 12. dec. 2021 kl. 4:15 
Oprindeligt skrevet af Enclave:
This MOD have a conflict with Moosesian race
the AOC pawn's size become BIG
https://imgur.com/a/2MpTsNz

If the scale is wrong, then other mods may be interfering with it.
Do you want to reproduce it with the minimum configuration?
If it does, you need to attach a mod list.
Enclave 12. dec. 2021 kl. 4:40 
My mod list
Harmony
Core
Royalty
Ideology
HugsLib
Humanoid Alien Races
MoHAR framework
AOC The Cleanup Devil
Moosesian race
EdB Prepare Carefully

Load this list the AOC pawn's size becomes BIG
https://imgur.com/a/uSwOKte

However change the order
Moosesian race
AOC The Cleanup Devil

the Moose pawn's size becomes small
https://imgur.com/r1DJ3St
kitaumi 12. dec. 2021 kl. 7:48 
@Enclave
Thanks.
I don't have the DLC, but I was able to reproduce it in a close configuration.
[Modlist]
Harmony
Core
HugsLib
Humanoid Alien Races
MoHAR framework
Character Editor
Dubs Apparel Tweaks
AOC The Cleanup Devil
Moosesian race

The problem was avoided if Vanilla Expanded Framework was included.

After various tests, I found that setting <atlasScale> from 8 to 4 in GeneralRace.xml of AOC or Moosesian seems to be correct.

Sorry, I couldn't figure out why this was happening.

If it is possible to fix it in AOC, it would be better to reduce the number of atlasScale.

The link below shows a comparison of the pawns before and after the verification.
Top: After ver
Bottom: Before ver
https://imgur.com/a/n9HBWNT
Enclave 13. dec. 2021 kl. 0:37 
Thanks a lot
I setting AOC's<atlasScale> to 4
problem fixed
Millap  [udvikler] 14. dec. 2021 kl. 3:27 
Oprindeligt skrevet af Enclave:
Thanks a lot
I setting AOC's<atlasScale> to 4
problem fixed

Thank you, fellas. I'll check it out and if there's no problem with the texture, I'll fix this value.
kitaumi 18. dec. 2021 kl. 1:07 
Hi, Millap.I'll report the error.

Exception in ConfigErrors() of AOC_Moner_access: System.IndexOutOfRangeException: Index was outside the bounds of the array.

In RaceName_Research.xml, at defName = AOC_Moner_access, it seems that the description is not set correctly.
Can you put in some appropriate words so that it does not give an error in the description field?

Also, did you discontinue the Contents in Vanilla Hair Expanded?
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