Garry's Mod

Garry's Mod

zs_darkcombine
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Sightreader  [developer] 28 Apr, 2021 @ 2:06pm
zs_darkcombine_V2
tell me what would you like in zs_darkcombine_v2.
give me opinions, nerfs, Ideas, Buffs and more!

In the next version, I may add more props into that empty grass place where are some trees...
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Showing 1-8 of 8 comments
rats 29 Apr, 2021 @ 11:19am 
There is a tree hovering above the ground, and also, if your interested im making a D3Bot navmesh for your map
Sightreader  [developer] 29 Apr, 2021 @ 11:54am 
Originally posted by A Large Tree:
There is a tree hovering above the ground, and also, if your interested im making a D3Bot navmesh for your map
Thank you for telling me about the tree, I forgot that when I rename a entity to a prop_static model, it may sometimes be off the ground and if that happens I have to manualy go back to
edit the map.

I don't know too much about the D3Bots, I kinda tried making the map work with it but I couldn't
know how to make the zombies detect a wall, and plus I don't know how to publish it with the addon.
I don't know too much about it...
Last edited by Sightreader; 29 Apr, 2021 @ 11:56am
rats 29 Apr, 2021 @ 1:24pm 
Originally posted by LHOZO:
Originally posted by A Large Tree:
There is a tree hovering above the ground, and also, if your interested im making a D3Bot navmesh for your map
Thank you for telling me about the tree, I forgot that when I rename a entity to a prop_static model, it may sometimes be off the ground and if that happens I have to manualy go back to
edit the map.

I don't know too much about the D3Bots, I kinda tried making the map work with it but I couldn't
know how to make the zombies detect a wall, and plus I don't know how to publish it with the addon.
I don't know too much about it...
Ok i made the navmesh, i dont know how to make navmeshes come with your map either but maybe it can be a seperate addon and you can link the addon in the map description, also may i ask, how did meet again?
Sightreader  [developer] 30 Apr, 2021 @ 12:52pm 
Originally posted by A Large Tree:
Originally posted by LHOZO:
Thank you for telling me about the tree, I forgot that when I rename a entity to a prop_static model, it may sometimes be off the ground and if that happens I have to manualy go back to
edit the map.

I don't know too much about the D3Bots, I kinda tried making the map work with it but I couldn't
know how to make the zombies detect a wall, and plus I don't know how to publish it with the addon.
I don't know too much about it...
Ok i made the navmesh, i dont know how to make navmeshes come with your map either but maybe it can be a seperate addon and you can link the addon in the map description, also may i ask, how did meet again?
Alright then, But I don't have sure, also I didn't understand the last part where it said
"how did meet again"

I maybe gonna credit you in the next version for the support
Last edited by Sightreader; 30 Apr, 2021 @ 12:53pm
rats 1 May, 2021 @ 12:02pm 
Originally posted by LHOZO:
Originally posted by A Large Tree:
Ok i made the navmesh, i dont know how to make navmeshes come with your map either but maybe it can be a seperate addon and you can link the addon in the map description, also may i ask, how did meet again?
Alright then, But I don't have sure, also I didn't understand the last part where it said
"how did meet again"

I maybe gonna credit you in the next version for the support

oops, bad i did bad grammar, lemme resay that

How did we meet again? your in my friends list, i have alot of people in my friends list and sometimes i forget how we met
Last edited by rats; 1 May, 2021 @ 12:02pm
Sightreader  [developer] 1 May, 2021 @ 1:00pm 
Originally posted by A Large Tree:
Originally posted by LHOZO:
Alright then, But I don't have sure, also I didn't understand the last part where it said
"how did meet again"

I maybe gonna credit you in the next version for the support

oops, bad i did bad grammar, lemme resay that

How did we meet again? your in my friends list, i have alot of people in my friends list and sometimes i forget how we met
I don't know how we met, I just started working on the zs_darkcombine_v2, the water keep glitching...
but, maybe we could play together some times as long I don't quit playing Garry's mod
rats 2 May, 2021 @ 10:33am 
Originally posted by LHOZO:
Originally posted by A Large Tree:

oops, bad i did bad grammar, lemme resay that

How did we meet again? your in my friends list, i have alot of people in my friends list and sometimes i forget how we met
I don't know how we met, I just started working on the zs_darkcombine_v2, the water keep glitching...
but, maybe we could play together some times as long I don't quit playing Garry's mod

yea maybe we can play, and idk about the water because i dont know how to use hammer
also do you have discord?
Last edited by rats; 2 May, 2021 @ 11:12am
Sightreader  [developer] 9 Feb, 2024 @ 5:25pm 
Originally posted by rats:
Originally posted by LHOZO:
I don't know how we met, I just started working on the zs_darkcombine_v2, the water keep glitching...
but, maybe we could play together some times as long I don't quit playing Garry's mod

yea maybe we can play, and idk about the water because i dont know how to use hammer
also do you have discord?
wow... I don't know how I forgot about this.
Assuming that you still care, here's my discord name: khyczo
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