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Báo cáo lỗi dịch thuật
I can imagine how it would look in a UI standpoint
My Possible stats:
Secondary slot
Damage - 100%
On hit: enemy is being swarmed by little critters, speed decreases, and loosing 5% health, and being highlited for the user's team members for 5 seconds (+plus insects(?) are covering the screen(makes robots in mvm fire in the wrong direction) for the duration of time)
Clip size = 5 shots
Reload time + 200%
So In That Case.
8 Ammo
Ammo Regenerates
Mouse 1 Fires Homing Projectiles That Bouce Of Walls
Mouse 2 Fires Projectiles Much Faster However They Dont Home In On Targets Or Bounce Of Walls
Projectiles Heal Both Your Own Buildings And Other Friendly Buildings
Primary
Pros
+34% Clip size
+25% Firing rate
Shoots bee projectiles (Fires bees that go in straight lines and move around on surfaaces they touch (You could shoot the ground and it would wander around))
Cons
Projectiles are destroyed after 5 seconds (Or if hit by any fire)
Projectiles harm yourself
Melee
Pros
+25 Max health
+10% Sentry range
Cons
Buildings can only go up to level 2
Every hit on a building uses 50 metal
I also have a group for us stat-suggestors. Join it here.
+25% damage bonus.