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Appears to crash after I load the save, occurs a few months-1 yr after Invasion of Naboo.
REP_976_12_01_02.hoi4
- I cant kick anyone out of the faction, they just rejoin with some truth with everyone in the faction.
- During the clone wars, some CIS faction ask to join or (or I can ask to join) the faction but it doesnt work, they join then quit instantly then ask again or i ask again and the same happens. So theres some nation fighting as allies in the war that arent in any factions.
- In multiplayer theres desync issues (not too often) something about "Tech" (im sorry i closed the game already). Not a crash but annoying still.
same
Few problems i noticed playing as Republic tho:
- Naboo Crisis happens and ends way too fast . I'm not even half way done with the 'vote of no confidence' focus when i get the message saying QaiGon is killed and the crisis is over, Even if i complete the 'jedi order' focus before the 'naboo crisis' focus, it all still happens and ends way too fast .
- I still get the event 'techno union forcefully withdraws from russaan agreements' even If i Already repealed russaan restrictions in the Senate
- there should be way way waaaaay more time between the end of the naboo crisis and the assassination attempt on Amedalla . In game it happens like a year later , that ain't enough time for anakin to even grow up lol
- I did encounter another bug but only once and haven't been able to replicate it; The first 9 clone trooper divisions i received from one of the focuses ended up disappearing into thin air one time on Kamino but I reloaded a save and they never disappeared again
I played until half way through the battle of geonosis where i had all my fleets blockading the planet until every Separatist fleet in the galaxy pulls up in geonosian space and mops my ass with their 70 capital ships , so i decided to restart again (buying way more ships off the market this time lol)
for 1 &3 the mod is running on a condensed timeline
for 5 that is normal AI behavior just not as noticable in vanilla because theres no hyperlanes so battles end before ai fleets can reinforce