RimWorld

RimWorld

Steves Animals
 This topic has been pinned, so it's probably important
Scurvyez  [developer] 17 Jun, 2021 @ 8:39pm
Error Reports
Please list and describe any and all bugs, errors, incompatibilities, spelling mistakes, etc. in here. I promise to take care of any issues as quickly as I can. :) Thank you!
Last edited by Scurvyez; 4 Sep, 2021 @ 1:24pm
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Showing 1-15 of 73 comments
Hades the King 18 Jun, 2021 @ 4:42pm 
Could not resolve cross-reference: No Verse.SoundDef named Bast_Throw found to give to Verse.VerbProperties VerbProperties(alluvium goo) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_BastyonPlasmaStream found to give to Verse.VerbProperties VerbProperties(terrestrial plasma) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_FireStream found to give to Verse.VerbProperties VerbProperties(blazing fire) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_Throw found to give to Verse.VerbProperties VerbProperties(critter spike) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_Throw found to give to Verse.VerbProperties VerbProperties(spider web) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_ScireFireBall found to give to Verse.VerbProperties VerbProperties(eternal fire) (using undefined sound instead)

Could not resolve cross-reference: No Verse.SoundDef named Bast_SnippingSnailAcid found to give to Verse.VerbProperties VerbProperties(acid stream) (using undefined sound instead)

I used https://orionfive.github.io/rw-log-check/?log=https%3A%2F%2Fgist.github.com%2F52aef44afd723712c5193d1dc96a544d
orions thingy to check for mod erros and found these and im pretty sure theyr coming from our mod

https://gist.github.com/49de8ce3de234050f292ca401856f0b8
heres my hugslibs if you need em :)
Scurvyez  [developer] 18 Jun, 2021 @ 4:44pm 
@Hades the King Ah, yeah... meant to mention this. These are harmless errors. I simply haven't coded in the custom sounds for a few things yet. Mod will still work perfectly fine. :)
Hades the King 18 Jun, 2021 @ 5:28pm 
Thankssssss :)
N7Huntsman 24 Jun, 2021 @ 12:01pm 
There is an error with the Blazing Felidae's ranged attack projectile graphic--it appears the graphic has a white rather than transparent background, causing a giant box white box to appear when it fires.
Scurvyez  [developer] 24 Jun, 2021 @ 4:30pm 
@N7Huntsman I'm not getting that on my end. :/ Could you please provide a screenshot of the issue?
Scurvyez  [developer] 8 Jul, 2021 @ 7:33am 
@N7Huntsman The white box issue has been fixed. :)
This is probably due to an incompatibility but I just had the bahlrin land in drop pods, saying that a group of monsters from the monsters faction was dropping right on top of me. It was daytime so they all caught fire. Also do you know what might cause them to not have descriptions? I've run into that before with animal mods and moving them seems to fix it sometimes.
Scurvyez  [developer] 14 Jul, 2021 @ 10:16am 
@johncarterofmarsblast Well this is a weird one. lol Is this happening in 1.2 or 1.3? And as for the animal descriptions not being there, I'm not sure why that would happen. I do know some of the core code governing factions was changed a bit so that may have affected the Bahlrins coming in via droppod if you're on 1.3. I'll look into this today though! Thank you for bringing it to my attention. :)
I'm still on 1.2. I think it's a compatibility issue with some other mods I have installed but I have so many it's hard to say what.
Edie Wheaties 17 Jul, 2021 @ 12:59pm 
I'm getting bugs any time the vorpal bunnies show up. Using 1.2 now but had switched to 1.3. I think it was happening on both but is for sure happening on 1.2.

Failed to find any textures at Things/Pawn/Animal/Bast_Vorpal_Bunny/Bast_Dessicated_Vorpal_Bunny while constructing Multi(initPath=Things/Pawn/Animal/Bast_Vorpal_Bunny/Bast_Dessicated_Vorpal_Bunny, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String, Boolean)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.GraphicData:GraphicColoredFor(Thing)
Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch5(PawnGraphicSet)
Edie Wheaties 17 Jul, 2021 @ 1:00pm 
Also this:

Exception ticking Bast_Vorpal_Bunny_Enraged270109 (at (243, 0, 118)): System.NullReferenceException: Object reference not set to an instance of an object
at AnimalBehaviours.CompAutoNutrition.CompTick () [0x0003f] in <96e3e383558543a294d91921406919c1>:0
at Verse.ThingWithComps.Tick () [0x00024] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate(

Seems to happen with all of the vorpal bunnies. Deleting them in god mode helps prevent the error from recurring until the next one shows up.
Last edited by Edie Wheaties; 17 Jul, 2021 @ 1:01pm
Scurvyez  [developer] 18 Jul, 2021 @ 1:49am 
Originally posted by Edie Wheaties:
I'm getting bugs any time the vorpal bunnies show up. Using 1.2 now but had switched to 1.3. I think it was happening on both but is for sure happening on 1.2.

Failed to find any textures at Things/Pawn/Animal/Bast_Vorpal_Bunny/Bast_Dessicated_Vorpal_Bunny while constructing Multi(initPath=Things/Pawn/Animal/Bast_Vorpal_Bunny/Bast_Dessicated_Vorpal_Bunny, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String, Boolean)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.GraphicData:GraphicColoredFor(Thing)
Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch5(PawnGraphicSet)

I think this may be an issue with your local files. I would try verifying your game files first. I triple checked on my end and it works just fine on 1.2 and 1.3. This error is simply saying the Unity Engine cannot locate a texture for the desiccated animal's state. It's nothing major but you shouldn't be getting it either way. lol
Scurvyez  [developer] 18 Jul, 2021 @ 1:53am 
Originally posted by Edie Wheaties:
Also this:

Exception ticking Bast_Vorpal_Bunny_Enraged270109 (at (243, 0, 118)): System.NullReferenceException: Object reference not set to an instance of an object
at AnimalBehaviours.CompAutoNutrition.CompTick () [0x0003f] in <96e3e383558543a294d91921406919c1>:0
at Verse.ThingWithComps.Tick () [0x00024] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate(

Seems to happen with all of the vorpal bunnies. Deleting them in god mode helps prevent the error from recurring until the next one shows up.

Again, I think this may be on your end. I'm not sure how, possibly steam didn't load your copy of Bastyon correctly. :/ Who knows. If you still have both errors after you verify your game files let me know and I may need to dig a bit deeper as I'm not getting these errors when I use the steam version of the mod. :( (BTW, this error is just saying the animal's custom behavior isn't working as it should. Vorpal bunnies are coded to "eat tiny insects" as a source of food and for some reason RW isn't letting that happen for your game.)
Trajda 18 Jul, 2021 @ 2:49am 
@Scurvyez

https://imgur.com/LTzqt3n
https://gist.github.com/9304165542a6c0e22a1741c3a5bfa45a
https://imgur.com/3EcZt0s
https://imgur.com/d3wLa4z
https://imgur.com/6rfTDD2

Looks like one animal is completely missing, I hope, I helped you.

Also, Rimpy believes Bastyon is supposed to be higher than Royalty. I thought you might want to know.
Scurvyez  [developer] 18 Jul, 2021 @ 4:15am 
Originally posted by trajda:
@Scurvyez

https://imgur.com/LTzqt3n
https://gist.github.com/9304165542a6c0e22a1741c3a5bfa45a
https://imgur.com/3EcZt0s
https://imgur.com/d3wLa4z
https://imgur.com/6rfTDD2

Looks like one animal is completely missing, I hope, I helped you.

Also, Rimpy believes Bastyon is supposed to be higher than Royalty. I thought you might want to know.

@trajda I'm looking into these. Not sure why it's happening. None of it is game-breaking though. :P I think steam may have botched the update last time because my local files are fine. -_-
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