Counter-Strike 2

Counter-Strike 2

Chlorophyll
 This topic has been pinned, so it's probably important
sime  [developer] 11 May, 2021 @ 4:15pm
ar_chlorophyll - Bug Report
Map is in really flawed condition right now so I would be grateful if you could help me make it better. Report any bugs or problems in the discussion right here.
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Showing 1-2 of 2 comments
Lulu 14 May, 2021 @ 7:38am 
in the haven outdoors area the door decal is applied to the ground too, also in the same area u can stand in the window gap.

The vent lights make the viewmodel extremely bright

50% of the map is pitch black

Some of the smaller ambient noises are a bit too loud

Bots start to shoot the floor and spin around in the middle of the map smtimes above the water parts

Stairs in the center of the middle don't have clipbrushes

You can stand on the ferns in the middle

At the end of "playboy" area, u can stand on the gate(no clipbrushes).

In the center u can stand on the metal wall around the window.

hope this helped idk i don have anything else to do lol-
sime  [developer] 14 May, 2021 @ 9:57am 
Originally posted by just another hxppy person:
in the haven outdoors area the door decal is applied to the ground too, also in the same area u can stand in the window gap.

The vent lights make the viewmodel extremely bright

50% of the map is pitch black

Some of the smaller ambient noises are a bit too loud

Bots start to shoot the floor and spin around in the middle of the map smtimes above the water parts

Stairs in the center of the middle don't have clipbrushes

You can stand on the ferns in the middle

At the end of "playboy" area, u can stand on the gate(no clipbrushes).

In the center u can stand on the metal wall around the window.

hope this helped idk i don have anything else to do lol-
Hello! Thank you for your report, it really helps.
I'll fix clipbrushes, ambient noises, collisions and other small problems that you told me about.
Speaking of overall lighting: different monitors and brightness settings in CS:GO make too much difference in the end. My monitor is an IPS panel and my in-game brightess setting is set at 90%. I'll try to balance out overall brightess across the map and add some more light sources where it is possible\suitable. Vents light will be ajusted too.
BOT navigation is something that I haven't been working on just yet.

Answering your question in the comment section: Layout of ar_chlorophyll can not provide great Bomb Defusal experience in my opinion. I have some thoughts about reworking it later so it could be played outside of Deathmatch and Arms Race modes, but not in the nearest future.
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Showing 1-2 of 2 comments
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