DayZ
Radioactive Animals
Guy 19 May, 2021 @ 8:22am
cfgenvironment.xml
<file path="env/radioactive_wolf_territories.xml" />
<file path="env/radioactive_bear_territories.xml" />

<territory type="Herd" name="RadioactiveWolf" behavior="DZWolfGroupBeh">
<file usable="radioactive_wolf_territories"/>
</territory>

<territory type="Herd" name="RadioactiveBear" behavior="BlissBearGroupBeh">
<file usable="radioactive_bear_territories"/>
</territory>
Last edited by Guy; 5 Jun, 2021 @ 2:26pm
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Showing 1-8 of 8 comments
Mr. Groove 5 Jun, 2021 @ 8:45am 
Why people always have crashing servers is because of the typo's :steammocking:

<territory type="Herd" name="RadioactiveBear" behavior="BlissBearGroupBeh">
<file usable="radioactive_bear_territories"/>
</territory>

don't put XML behind file usable
Last edited by Mr. Groove; 5 Jun, 2021 @ 8:57am
Guy 5 Jun, 2021 @ 2:26pm 
fixed sorry about that

dan.mcglasson 14 Nov, 2021 @ 12:44am 
where do i place this file? i got everything done but dont seem to be spawning them in...
AMX 8 Jan, 2022 @ 11:02am 
Will you give location where these files go please ??
Class names for your files
Radioactive_Bear_juggernaut
Radioactive_Bear_Beast
Radioactive_Bear_Tough
Radioactive_bear_pelt
Radioactive_Wolf_juggernaut
Radioactive_Wolf_Beast
Radioactive_Wolf_Tough
Radioactive_wolf_pelt
Radioactive_bear_Meat
Radioactive_wolf_Meat
MarcoD.Howel 29 Jan, 2024 @ 1:34am 
I followed all the steps but the animals don't appear on the map, can you help me?
Gamb1t 17 May, 2024 @ 12:48pm 
Add to Types

<type name="Radioactive_wolf_Meat">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_bear_Meat">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_wolf_pelt">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Wolf_Tough">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Wolf_Beast">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Wolf_juggernaut">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_bear_pelt">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Bear_Tough">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Bear_Beast">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Radioactive_Bear_juggernaut">
<nominal>1</nominal>
<lifetime>1800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
Last edited by Gamb1t; 17 May, 2024 @ 12:53pm
Gamb1t 17 May, 2024 @ 12:49pm 
Hope that's easier!!
Gamb1t 17 May, 2024 @ 12:53pm 
Add to trader

<Category> Pelts
Radioactive_wolf_pelt, *, -1, 3000
Radioactive_bear_pelt, *, -1, 3000

<Category> Meat
Radioactive_wolf_Meat, *, -1, 500
Radioactive_bear_Meat, *, -1, 500
Last edited by Gamb1t; 17 May, 2024 @ 12:54pm
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