DayZ
Admirals GearStand Mod
types.xml & TraderConfig.txt
Doesn't include "GS_ShootingSTAND", which appears to be a W.I.P

types.xml
<type name="GS_GearSTAND"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type> <type name="GS_HeadSTAND"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type> <type name="GS_FlagFRAME"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type> <type name="GS_GunFRAME"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type> <type name="GS_MeleeFRAME"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type>

TraderConfig.txt
GS_GearSTAND, *, 50000, 500 GS_HeadSTAND, *, 20000, 500 GS_FlagFRAME, *, 750, 500 GS_GunFRAME, *, 1250, 500 GS_MeleeFRAME, *, 1000, 500
Last edited by Desdinovant; 5 Apr, 2022 @ 3:23am
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HaywardGG 14 Dec, 2024 @ 6:22am 
GS_Hatstand not GS_HeadSTAND
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