Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rome II Total Realism IIII
leonardusius 28 Jan, 2022 @ 7:21am
New shot type
Hello,

I asking for help to know if it is possible to add more shot types than the 14 ones already present in (small_arm_default, artillery_whistling, etc); Let's say a ''small_arm_default1'', new one. To save the one modified into your 'Conserve Ammo'. Also the discord invite is obsolete.
Last edited by leonardusius; 28 Jan, 2022 @ 7:24am
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Showing 1-4 of 4 comments
JaM  [developer] 3 Feb, 2022 @ 5:56pm 
JaM  [developer] 3 Feb, 2022 @ 6:00pm 
i think those are hardcoded, anyway, there are other types that can be usually used (extended, flaming,poison or whistling) I use extended for "conserve ammo" as it also extends the range a bit.
JaM  [developer] 3 Feb, 2022 @ 6:02pm 
hmm, actually, there are more:

small_arm_default
small_arm_extended
small_arm_flaming
small_arm_heavy
small_arm_poison
small_arm_whistling

and maybe another could be added by creating new entry in projectile_shot_type_enum_tables
leonardusius 4 Feb, 2022 @ 1:06am 
Originally posted by JaM:
hmm, actually, there are more:

small_arm_default
small_arm_extended
small_arm_flaming
small_arm_heavy
small_arm_poison
small_arm_whistling

and maybe another could be added by creating new entry in projectile_shot_type_enum_tables
Yes, it can, but also it seems game don't allow more than 5 projectiles for a particular missile weapon (you mentioned the BIG 6 above, one the default and other 5)
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