Space Engineers

Space Engineers

(AR) Conveyors Update
Annastasya 18 Jan, 2022 @ 5:23am
Conveyor mount point errors
Here are Keen's vanilla conveyors (small) showing the mount points they use and need for correct connection. All other small conveyor mods I have seen use these as they are essential for correct mounting:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723665675
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723665375

You can see by the yellow highlighted area that the mount point covers the conveyor lip/edge entirely and not the inside or outside areas of the tube. On the curved tube the entire face is a mount point. (Which was probably just them being lazy rather than setting it as they did the straight conveyor.)


Here are a few of your small conveyors, though I have seen that all of your small conveyors have the same issue, including those without images listed here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723666976
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723666746
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723666366
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723666085

All of your conveyors have the mount point covering only the interior area of the tube (what you referred to as the 'gate') and not the lip or tube edge itself. Since your mount points are not covering the conveyor tube lip/edge itself, it does not overlap with keeps mount points which are also used as a default for most small conveyor tube mods. This causes your conveyors to not be mountable to conveyor tubes outside of your own mod. This can be easily fixed by editing your mount point dimensions to include the conveyor tube lip/edge.
Last edited by Annastasya; 18 Jan, 2022 @ 5:38am
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All right!  [developer] 18 Jan, 2022 @ 8:17am 
My mod change vanilla blocks. You should add mod with high priority. Make mod first in the mod list.
Annastasya 18 Jan, 2022 @ 12:04pm 
It is your mod doing it. These are photos from an empty world with out any other mods other than build info and your mod. The issue is in the mount points for your blocks. The ones you added and the vanilla ones that you have changed.

The places where blocks connect are called mount points. As you can see in the photos, the mount points you have created on your blocks are incorrect because they do not overlap the vanilla conveyor mount points. This causes your blocks to not correctly connect or 'mount' to some of the vanilla conveyor blocks as wells as other mod conveyors.

I am simply advising you about other mod conveyors because they do use the correct mount points which makes your mod not work with them. But your blocks do not work with some of the vanilla blocks as well.
Last edited by Annastasya; 18 Jan, 2022 @ 12:12pm
Annastasya 18 Jan, 2022 @ 12:25pm 
Your small block conveyors are using this in the SBC for mounting points:

<MountPoints> <MountPoint Side="Bottom" StartX="0.2" StartY="0.2" EndX="0.8" EndY="0.8" Default="true"/> <MountPoint Side="Top" StartX="0.2" StartY="0.2" EndX="0.8" EndY="0.8"/> </MountPoints>


To be compatible with Keen's vanilla conveyors and other mod conveyors your should have this:

<MountPoints> <MountPoint Side="Bottom" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" Default="true"/> <MountPoint Side="Top" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9"/> </MountPoints>
Rofl 29 Jan, 2022 @ 8:01pm 
Can confirm, getting the same results as the above user... which is unfortunate because otherwise it's a fantastic mod.

Edit: Moving to top priority has solved almost all my issues...
Edit2: Issue is back again despite being top priority mod. Can only assume mod is broken at this point.
Last edited by Rofl; 2 Feb, 2022 @ 2:00pm
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