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Resources you need:
Function to use: VLH.SetIconFilepath(filepath, modName)
@param filepath (string) The filepath to your anm2 file for your new sprites, starting at the Repentance mods directory.
@param modName (string) Optional. The name of your mod; this will overwrite "CUSTOM" in MCM settings.
You can also find a psd file in the 'examples' directory that includes the sprite artwork for the current hearts, if you want to use that as a starting point for your own sprites.
It shows normal hearts instead of mine.
How I can repair this?