The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Visible Lost Health [Rep]
 This topic has been pinned, so it's probably important
Will  [developer] 29 May, 2021 @ 8:53pm
Bug Reports
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Showing 1-15 of 25 comments
Crusha 30 May, 2021 @ 6:37am 
The health bar moved to the left when I picked up Birthright as Tainted Lost. Didn't screencap it, unfortunately.
Will  [developer] 30 May, 2021 @ 6:20pm 
Originally posted by Crusha:
The health bar moved to the left when I picked up Birthright as Tainted Lost. Didn't screencap it, unfortunately.
I've looked through the code a few times and just couldn't replicate this problem. Here's a video of what I'm seeing on my end. I'm sorry I couldn't find this bug, but if it ever happens again make sure to let me know and I'll keep trying to fix it.

Video: https://drive.google.com/file/d/1tGCCZC2AokMcs5ZyPQlj0vLXIXfYyy7l/view?usp=sharing
dogger 2 Jun, 2021 @ 8:26am 
got that issue where Active item is covering health bar again, I also have an extra life, so that may be what's causing it. don't have schoolbag this time.
Will  [developer] 2 Jun, 2021 @ 5:16pm 
Originally posted by dogger:
got that issue where Active item is covering health bar again, I also have an extra life, so that may be what's causing it. don't have schoolbag this time.

Do you have MCM installed and are using the HUD offset option found in MCM? I did just push out an update that might have erased any default settings you put into the vlh_config.lua file if you aren't using MCM.
Do you have any mods that might be moving where the Active item is placed?
I'll keep looking into it.
Last edited by Will; 2 Jun, 2021 @ 5:22pm
Crusha 3 Jun, 2021 @ 3:35pm 
One minor thing: If I lose my Holy Card effect as Tainted Lost and use Glowing Hourglass to return to the previous room before I took the hit, it will show that I have 1.5 hearts instead of just 1. Leaving the room reverts it back to the correct amount. Just wondering whether that's a bug in the mod or if that is simply what is happening behind the scenes in the base game.
Will  [developer] 3 Jun, 2021 @ 4:07pm 
Originally posted by Crusha:
One minor thing: If I lose my Holy Card effect as Tainted Lost and use Glowing Hourglass to return to the previous room before I took the hit, it will show that I have 1.5 hearts instead of just 1. Leaving the room reverts it back to the correct amount. Just wondering whether that's a bug in the mod or if that is simply what is happening behind the scenes in the base game.

Now that is interesting. After doing some testing, it turns out that this is not a bug with the mod, when you use Glowing Hour Glass to reacquire a shield it actually gives you two shields for that room. So what you are seeing is correct, you do have one extra shield for that room. Neat.
Crusha 12 Jun, 2021 @ 4:17pm 
Ran into the bug with the HP offset again. In this case it happened after a boss fight where I had the blanket.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2515232615
Will  [developer] 12 Jun, 2021 @ 7:16pm 
Originally posted by Crusha:
Ran into the bug with the HP offset again. In this case it happened after a boss fight where I had the blanket.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2515232615

Dang, thanks for letting me know and sending a screenshot.
From the looks of it, your HUD offset for the game is set to 10, and you had the heart offset set to 10 as well (so it was in the right place), but for some reason the heart reset its offset back to its default value of 0.
I still can't replicate it, so would you answer a few questions for me and hopefully I'll figure it out.

1) Do you use Mod Config Manager, and if so, was it turned on for off for this run? If it was turned on, what value is its HUD offset (in the General tab of MCM)?
2) Have you edited the mod file for 'Visible Lost Health' to have a different default HUD value?
3) Do you have a save.dat file for this mod (it would be located in Steam\steamapps\common\The Binding of Isaac Rebirth\data\visible_lost_health folder if you're on Windows)? If you do, open the file and send me a screenshot of what's inside it.
4) Did you save and quit and then continue the run when this happened?
5) Is there any other mod you have activated that edits the HUD or The Lost in some way?

Sorry to make you answer these questions, but I really can't recreate this issue on my end.
Crusha 13 Jun, 2021 @ 4:44am 
1) Yes, I have the Mod Config Menu and it was turned on. The HUD offset is at its default (as far to the outside of the screen as possible, i.e. no ticks are marked in the menu).
2) No, I did not edit anything from the defaults.
3) Yes, the file exists and has a single line with
{"overrideCurse":false,"artStyle":1,"extraShields":2}
4) I don't remember 100%, but I am fairly certain that I did not save and quit. It's pretty early in the run. Don't want to omit the possibility that it was a continued run from when I quit the Tainted Lost run right in the starting room on the previous day.
5) I do have the "One Second Mantle" mod that lets you configure how many invicibility frames you get upon losing Holy Mantle. It has separate settings for The Lost's mantle.
Other mods that I have that have something to do with the HUD: Planetarium Chance, Boss Rush Wave Counter.
Will  [developer] 13 Jun, 2021 @ 4:20pm 
Originally posted by Crusha:
1) Yes, I have the Mod Config Menu and it was turned on. The HUD offset is at its default (as far to the outside of the screen as possible, i.e. no ticks are marked in the menu).
2) No, I did not edit anything from the defaults.
3) Yes, the file exists and has a single line with
{"overrideCurse":false,"artStyle":1,"extraShields":2}
4) I don't remember 100%, but I am fairly certain that I did not save and quit. It's pretty early in the run. Don't want to omit the possibility that it was a continued run from when I quit the Tainted Lost run right in the starting room on the previous day.
5) I do have the "One Second Mantle" mod that lets you configure how many invicibility frames you get upon losing Holy Mantle. It has separate settings for The Lost's mantle.
Other mods that I have that have something to do with the HUD: Planetarium Chance, Boss Rush Wave Counter.

Thank you, that is helpful. I think the problem is that your MCM HUD offset was changed somehow. This mod uses the MCM HUD offset to draw the heart in the correct position (mods can't access the game's HUD offset, so we use MCM's instead). If the MCM HUD offset was at 0 like you said (no ticks marked), then the heart icon will be moved all the way up and to the left, which is what I see in that screenshot. It looks like your game HUD offset is set to 10 (all ticks marked, the HUD is moved inward and to the right), so the MCM HUD offset value is incorrect.

My quick and dirty bug fix for this is when you see the heart get moved to the wrong position, open MCM and change their HUD offset to move the heart back over.

What is your game HUD offset set at (in the Options tab of the pause menu) and what is the resolution of your computer screen?
Crusha 16 Jun, 2021 @ 11:49am 
The regular HUD offset is at maximum (all ticks marked). My resolution is 1920x1080, playing in fullscreen. Anyway, thanks for the analysis. I'll try to keep the MCM HUD synced to it then.
Last edited by Crusha; 16 Jun, 2021 @ 11:52am
Will  [developer] 16 Jun, 2021 @ 2:44pm 
Originally posted by Crusha:
The regular HUD offset is at maximum (all ticks marked). My resolution is 1920x1080, playing in fullscreen. Anyway, thanks for the analysis. I'll try to keep the MCM HUD synced to it then.

No problem. Hopefully keeping the MCM offset the same as the game offset will keep the problem at bay, but as always just let me know if you still have issues in the future.
Phantom Grape 5 Jul, 2021 @ 6:21am 
https://steamhost.cn/steamcommunity_com/id/PhantomGrape/screenshots/ I think I finally got this working, no matter how much I uninstall the mod it just does not want to go back to its original position after getting hit once
Will  [developer] 5 Jul, 2021 @ 11:40am 
Originally posted by Phantom Grape:
https://steamhost.cn/steamcommunity_com/id/PhantomGrape/screenshots/ I think I finally got this working, no matter how much I uninstall the mod it just does not want to go back to its original position after getting hit once

So the icon starts in the correct position, but then you get hit and it jumps over to this new position? That is weird.
From the screenshot, it looks like you game's HUD offset (found under Options in the pause menu) is set to 0 bars, but the mod's HUD offset is set to 10 bars.

Are you using Mod Config Menu (MCM)? The quick fix to this is to use MCM and, under the General tab of MCM, set the HUD offset to match the game's HUD offset.

Let me know if that doesn't work or if you experience any other problems.
R0gue 25 Jul, 2021 @ 10:55am 
It doesn't add another half heart when wooden cross is active,
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