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On Crit low gravity for 10 seconds
Cons:
-20% Damage
+10% Damage vulnerability to sentry guns
Sends Enemys Corpes Flying..?
So, on a crit, the battle is taken to space.
My stat idea...
Pros:
+ 25% jump height
Cons:
- 10% move speed
Dunno which it is:
- 15% fall speed
-50% fall speed while active
+200% jump height while active
Thus letting heavy reduce gravity's pull long enough to get into a better position to fight
(if you look at thestats I've suggested for the other weapons, this makes quite a nice set)
-20% damage
- 20% slower hiting speed
- 10% gravity while active (means higer jump and slower fall)
+ every third hit on ONE enemy is a crit