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1. Moms Heart only has 0 HP when on the field
2. Rewinding the game or loading an earlier save state causes lots of issues:
- All players default camera positions are reset to the same position instead of their own position at the table
- Coin, hand and monster counters get reset to the default value instead of the actual value
- The start message is shown again
- And a couple of errors are shown
When you place any object on top of a monster slot, it also resets the monsters hp because the hp gets set to 0 temporarliy. For example if you roll a dice over a monster, its hp get reset.
This bug also causes the following: rotating a card in a monster slot by 90 degrees causes all monsters next to it to reset their hp.
Monster zones should be set up so that only cards can interact with it. I have an idea in mind for the rotation problem and will investigate soon. I don't consider that one a priority, though- right now, the main one is finishing mod support.
- Pandoras Box doesn't count as a soul when in a soul slot
- Isaac (the monster) has 0 hp when in the monster slot
- Randomly each game some cards don't have the card tag, so they don't snap
So is there a way to actually close that thing without pushing start?
Easy to accidentally delete money if you happen to stack coins
Joe- That's a bug with TTS itself that I may need to find a good way to work around.
Jude- took longer than it should have, but the latest update has a proper UI fix.