Tabletop Simulator

Tabletop Simulator

[OFFICIAL] The Binding of Isaac: Four Souls (+ Requiem)
 This topic has been pinned, so it's probably important
jerb  [developer] 7 Jun, 2021 @ 8:03am
Bug Reports / Known Issues
To consolidate bug reports, please post them here.
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Showing 1-15 of 51 comments
Hotox 7 Jun, 2021 @ 2:12pm 
I got a few bugs:
1. Moms Heart only has 0 HP when on the field
2. Rewinding the game or loading an earlier save state causes lots of issues:
- All players default camera positions are reset to the same position instead of their own position at the table
- Coin, hand and monster counters get reset to the default value instead of the actual value
- The start message is shown again
- And a couple of errors are shown
Hotox 8 Jun, 2021 @ 10:02am 
And another bug:

When you place any object on top of a monster slot, it also resets the monsters hp because the hp gets set to 0 temporarliy. For example if you roll a dice over a monster, its hp get reset.

This bug also causes the following: rotating a card in a monster slot by 90 degrees causes all monsters next to it to reset their hp.
jerb  [developer] 8 Jun, 2021 @ 2:45pm 
The rewind is because rewinding invokes the scripts that run when the game is loaded. I'll need to look into potential workarounds for this.

Monster zones should be set up so that only cards can interact with it. I have an idea in mind for the rotation problem and will investigate soon. I don't consider that one a priority, though- right now, the main one is finishing mod support.
Hotox 29 Jun, 2021 @ 3:01pm 
Hey, I have some more bugs:
- Pandoras Box doesn't count as a soul when in a soul slot
- Isaac (the monster) has 0 hp when in the monster slot
- Randomly each game some cards don't have the card tag, so they don't snap
Jude 5 Jul, 2021 @ 2:25am 
"The start message is shown again"
So is there a way to actually close that thing without pushing start?
Joe 7 Jul, 2021 @ 7:30am 
If you stack coins then put them in a coin bag, only +1 is added to the coin count. The stack continues to live inside bag and is treated as one coin for removal.

Easy to accidentally delete money if you happen to stack coins
jerb  [developer] 9 Jul, 2021 @ 9:50am 
Jude- I can always add a close button, but I consider that a workaround instead of a proper bugfix.

Joe- That's a bug with TTS itself that I may need to find a good way to work around.
Hotox 13 Jul, 2021 @ 12:11pm 
Headless Horseman has no HP
sgjd01 23 Dec, 2021 @ 10:27am 
non-alt art The Beast starts in the monster deck
jerb  [developer] 23 Dec, 2021 @ 11:54am 
Known issue, will be resolved when I get home in a few hours
1092Powerup 23 Dec, 2021 @ 2:14pm 
All of the Promo Cards seem to be missing the back side of the card
jerb  [developer] 23 Dec, 2021 @ 6:02pm 
Harbingers fixed.

Jude- took longer than it should have, but the latest update has a proper UI fix.
mrdollar11 25 Dec, 2021 @ 11:36am 
When I check every box (including Co-op) my red player gets The Fool and two 2 cents every time as their starting hand.
mrdollar11 25 Dec, 2021 @ 11:39am 
Originally posted by mrdollar11:
When I check every box (including Co-op) my red player gets The Fool and two 2 cents every time as their starting hand.
Now that I look a bit harder, this is because red is being delt their hand before the loot deck is ratio'd out, cuz the loot deck has 97 cards at the start rather than 94.
jerb  [developer] 25 Dec, 2021 @ 11:40am 
Originally posted by mrdollar11:
When I check every box (including Co-op) my red player gets The Fool and two 2 cents every time as their starting hand.
Fixed.
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