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Сообщить о проблеме с переводом
I was aiming for a weapon that was great for escaping bad situations where a scout or soldier would try to hunt you down. Preventing them from jumping towards you or running faster than you would give you a chance to run back to your team in time. It would also work great in MvM against giant Scout bots.
over all its interesting.
Cool weapon design btw.
Many thanks! :D
+Causes bleeding for one second per needle. Stacks up to four seconds.
+30% projectile speed/range, i.e less arc, more distance.
+20% faster reload.
-No random crits.
Fires 4 needls per shot, i.e 10 shots per clip.
Semi automatic (Click to fire each shot)
Shots have slight angle variation, i.e not every shot will hit so you can't instantly stack the bleeding unless close up.
+50% fire speed
+25% ammo
Cons:
-10% Ubercharge rate
-5% damage