Team Fortress 2

Team Fortress 2

Stargazer's Scrambler
orangeninja27 26 Apr, 2014 @ 11:58am
What are your Ideas for this sapper?
We need a new sapper with new stats.
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Showing 1-15 of 29 comments
.:Assassin:. 26 Apr, 2014 @ 12:46pm 
+20% Faster Sapping time
-Enemy Engineer gets more metal when picking up the exploded parts
Seems a little OP, as generally engineers won't need metal from buildings. If you sap their sentry, they should either be away, dead, or about to die. How about...
+20% faster sapping time
-Only one can be out at a time (With the expection of teleporters)
what 26 Apr, 2014 @ 3:57pm 
Maybe like this:
+ You throw it and disables any buildings in its range.
+ Lasts for 10 Seconds
- Does not do any damage to the buildings
- The Engineer's Wrench only takes 1 hit to destroy it.
- Needs 10 Second's recharge time.
Sappin' Time!:sentry::spycon::jarate:
Last edited by what; 26 Apr, 2014 @ 4:11pm
Sudsey 26 Apr, 2014 @ 5:11pm 
Originally posted by Captain_Fiddlesticks_:
Maybe like this:
+ You throw it and disables any buildings in its range.
+ Lasts for 10 Seconds
- Does not do any damage to the buildings
- The Engineer's Wrench only takes 1 hit to destroy it.
- Needs 10 Second's recharge time.
Sappin' Time!:sentry::spycon::jarate:
I like this idea!
what 26 Apr, 2014 @ 5:12pm 
Originally posted by Moses Sudsey:
Originally posted by Captain_Fiddlesticks_:
Maybe like this:
+ You throw it and disables any buildings in its range.
+ Lasts for 10 Seconds
- Does not do any damage to the buildings
- The Engineer's Wrench only takes 1 hit to destroy it.
- Needs 10 Second's recharge time.
Sappin' Time!:sentry::spycon::jarate:
I like this idea!
Thanks for the :medicon:
Wohlfinator 26 Apr, 2014 @ 6:31pm 
Captain Fiddlesticks, your idea seems inspired by a certain scene from a certain meet the team video...
orangeninja27 26 Apr, 2014 @ 6:36pm 
I like the ideas everyone is coming up with
orangeninja27 26 Apr, 2014 @ 6:36pm 
I changed my old ideas for this
orangeninja27 26 Apr, 2014 @ 6:36pm 
Here are my new ideas
orangeninja27 26 Apr, 2014 @ 6:42pm 
My new ideas for this sapper (made it WAYYYYY less op)
PROS:When a building is destroyed by the sapper, a crit is stored
+15 walkspeed while it is equipped
Can be placed on a building while cloaked
Can switch between two modes:Offensive mode or Defensive mode by taunting with the sapper
Shows you all engineer buildings within 150 hammer units while it is equipped
CONS:Cannot disguise or cloak while sapping a building
Recharge time of 5 seconds
Can only sap one building at a time (with the exception of teleporters, obviously.)
Offensive mode PROS:+40 sapper damage, +25 sapper health
Offensive mode CONS:-25 health on wearer while equipped, Wearer cannot disguise while in offensive mode
Defensive mode PROS:+25 health on wearer while equipped, +5 walkspeed
Defensive mode CONS:-25 sapper health, -40 sapper damage
Last edited by orangeninja27; 27 Apr, 2014 @ 6:15am
orangeninja27 27 Apr, 2014 @ 6:15am 
What do you guy think of my stats?
Last edited by orangeninja27; 27 Apr, 2014 @ 6:16am
what 27 Apr, 2014 @ 6:19am 
Originally posted by fcwohlfarth:
Captain Fiddlesticks, your idea seems inspired by a certain scene from a certain meet the team video...
Yes, indeed
what 27 Apr, 2014 @ 6:21am 
Originally posted by orangeninja27:
What do you guy think of my stats?
Good! :sentry::spycon:
Spah gon sap
orangeninja27 27 Apr, 2014 @ 6:22am 

Originally posted by Captain_Fiddlesticks_:
Originally posted by orangeninja27:
What do you guy think of my stats?
Good! :sentry::spycon:
Spah gon sap
Thanks, mate!
what 27 Apr, 2014 @ 6:23am 
Originally posted by orangeninja27:
Originally posted by Captain_Fiddlesticks_:
Good! :sentry::spycon:
Spah gon sap
Thanks, mate!
No Problem!
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