Cities: Skylines

Cities: Skylines

Building Spawn Points 1.4.1
timstim_x 7 Mar, 2022 @ 1:50pm
[BUG REPORT]: Uncontrolled Spawning from Fire Stations and Disaster Response Units
The Bug
This mod (Building Spawn Points) causes a bug with ground vehicles belonging to any building in the "Emergency Services" category in-game.

Important Points
-Fire stations are unable to keep track of there vehicles. #9152
-The Building Vehicle Monitor is also unable to see these vehicles. #9227
-The firetrucks themselves seem to have a home station, however. #9236 #9251
-Because the building does not keep track of how many trucks it has deployed, it can easily spawn more trucks than the building's intended maximum. #8677 #8717
-Disaster Response Units have the same issue with their road vehicles, but not with their helicopters, interestingly. #1584

Summary
When this mod is activated, fire stations lose the ability to keep track of what vehicles they have spawned, which also causes them to spawn more vehicles than intended.
The same issue also exists for disaster response units, however, it only affects the road vehicles, and not the helicopters.

How to Replicate: Fire
0. Have Natural Disasters DLC.
1. Have Building Spawn Points and (optional) Building Vehicle Monitor enabled.
2. Go into a pre-built city.
3. Find a relatively isolated district with at least 20-30 buildings.
4. Put a small fire station near it (such as the vanilla fire station) (so it has a low maximum number of trucks).
5. Disable any other nearby fire stations (so that the small fire station is closest to everything in the district).
6. Use the "Fire" tool in the natural disasters landscaping category to set several buildings on fire (you want to exceed the maximum number of trucks).
Now observe the first four points above.

How to Replicate: Disaster
0. See above #0.
1. See above #1.
2. See above #2.
3. Make sure there is only one enabled disaster response unit building.
4. Use the "Collapse" tool in the natural disasters landscaping category and collapse 20 or more buildings (that have road connections).
Now observe the last point above.

Notes
-This bug does not affect police stations, hospitals, pumping services, or anything else that I know of.
-It only occurs with Building Pawn Points active, and does not occur when it is not.
-Another confirmed report of this behavior can be found here.
Last edited by timstim_x; 19 Apr, 2022 @ 9:26am
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Showing 1-11 of 11 comments
Sepon 14 Mar, 2022 @ 11:21am 
Can confirm that I had the same issue after an earthquake with alot of fires, unfortunately I don't have expertice and have too many mods to track down the reason.
timstim_x 21 Mar, 2022 @ 11:42am 
Originally posted by Sepon:
Can confirm that I had the same issue after an earthquake with alot of fires, unfortunately I don't have expertice and have too many mods to track down the reason.

It's this mod, Building Spawn Points. Hence why I put it in this mod's discussion section. But thank you for pointing out that I should probably specify in this discussion which mod it is, since not everyone will see it at the top. I'll also comment on the mod's comment section.
atzo92 5 May, 2022 @ 5:06am 
Same thing is happening to me
JukΣboҲ 27 Aug, 2022 @ 6:36am 
I have been searching to find the answer to this problem for more than a year. Would be great if the dev could fix this but. This also effects Disaster Response buildings.
Lima 14 Sep, 2022 @ 8:42am 
Same
T_Gabriell 17 Sep, 2022 @ 1:23am 
Same
ctcatuga 18 Sep, 2022 @ 5:46pm 
Well, I've been testing my city for weeks now, painstakingly going one by one through my mods to find out it was this mod, and only to find out even more that this has been known for months...:steamsad::steamfacepalm:
JukΣboҲ 21 Sep, 2022 @ 2:25pm 
Originally posted by ctcatuga:
Well, I've been testing my city for weeks now, painstakingly going one by one through my mods to find out it was this mod, and only to find out even more that this has been known for months...:steamsad::steamfacepalm:
Yeah took me over a year to find and report this problem
xvar 2 Oct, 2022 @ 4:06am 
has this been fixed yet? This bug is the only thing preventing me from using the mod
JukΣboҲ 2 Oct, 2022 @ 6:03am 
Originally posted by Mysted:
has this been fixed yet? This bug is the only thing preventing me from using the mod
Same
JukΣboҲ 28 Nov, 2022 @ 11:26am 
This issue has been fixed.in the 1.3.1 version
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