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Flare(+?) reduces a Byrd's Flight by 2 but doesn't proc Malleable twice.
Pilfer tutors 2 cards even if the first hit already kills the enemy.
Defile doesn't bypass Block even though it's worded like Choke.
Nether Form stuff:
It can play Scrounge because it has Salvage I guess. (Mayhem can play Scrounge too.)
Cruelty does nothing if Nether Form plays it.
Cards are returned to the draw pile before the "activator card" has even resolved. For example, you play Pilfer, Nether Form returns Flash of Steel, Pilfer draws it, then Flash of Steel plays a copy of itself. This also means that a card like Flash of Steel can draw itself if Nether Form returns it before playing its copy.
Not a bug but it would be nice if Reliquary did the math for you in brackets.
Cards like ritual tablet/ scrounge / the mines from sabotage are coded to be playable if they are not in your hand and this is intentional and not a bug.
As for the nether form pilfer / flash of steel kind of combos that seems to be an edge case. These actions resolve in that order because it creates a lot of other much more game breaking bugs if they aren't. I'll look into fixing it but I don't know if I have the time to rework all of Nether form to fix an ultimately harmless bug.
I'll look into the interaction with cruelty though that sounds wrong.
When you reclaim a card with snecko eye, it shows up in your hand with its reclaim cost, but it still costs what snecko randomized it to. so for example if fade is randomized to anything but 0, it will still cause you to lose energy when you play it even though the cost reads as 0.
EDIT: These reclaimed cards can be played for 0 if you wait until you've spent all your energy on other cards. This is a decent workaround for now, but it isn't always optimal. I hope this gets fixed soon!
I wasn't aware of this and It sounds like a bug for the most recent patch. I'll look into it thanks!
EDIT: It was a fairly easy fix, should be working as intended now!
having nether form played in the past
and having it try to play an "infernal helix+" green upgraded/enhanced version with X.
(i also play with some other mods like the runesmith, but i also had a crash with another card that was x in the cost.. maybe it is something to do with x cards and not setting or knowing a value to use for it?)
current mitigation is for me to not play nether form where possible, (or i reload the save and try to replay the match in case i played it by mistake etc), but this is the error it gave me in the logs in case it helps:
ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.RemoveAllBlockAction.update(RemoveAllBlockAction.java:17) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
+
(note: there is also a relic i have been using form quite some time, which is a weighted sword, which increases my strength a bit when i play an attack, and reduces my dexterity a bit..... with this relic, i have seen some block values on cards, change to a "0" on vanilla or any modded card, but those cards are still playable for other effects without any issue)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2775954850
My vision for the mod was for it to be standalone with no other mods installed so I imagine it crashes with other mods installed sometimes. Again I don't have enough time to playtest that at the moment so your best bet is to play it without any other mods installed.
- Ashen Cloak
- Bone Armour
- Cascade
- Dusk Shroud
- Excavate
- Impale
- Incursion
- Junk Shield
- Putrefy
- Reforge
- Remove Soul
- Scheme
- Shadow Blade