Arma 3
Pilot A-164 Wipeout On Missions
RobJ  [developer] 26 Apr, 2014 @ 6:18am
FEEDBACK / IDEAS
Please leave me constructive feedback here or ideas for small changes :ALTIS:
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Showing 1-15 of 21 comments
RobJ  [developer] 26 Apr, 2014 @ 6:19am 
FROM USER @xanderh
Okay, after actually playing it, I have some feedback.
First off, the intro music is incredibly obnoxious. Too loud, and feels like it's just bombarding my ears with noise. Please remove it.
Secondly, it's rather dull, to be honest. So far, I've seen two spawn points for tanks and two spawn points for boats, after at least 30 minutes of play. The jets aren't challenging, unless you crank up the game difficulty to the point where they just get ridiculous (too good at aiming. It's a general problem with arma 3, though), and the choppers apparently like to kamikaze you to death when you try to shoot them down.

Overall, I don't really like the mission.
RobJ  [developer] 26 Apr, 2014 @ 6:23am 
@xanderh i will be removing the music/arma 3 intro splash screen soon, there are 10 land and 10 sea spawn points not 2, and with the orca helicopters kamikaze you ive never seen that and they are just standard ai helicopters and i dont no why they did that to you
the_Demongod 29 Apr, 2014 @ 8:14pm 
great mission, just a list of things to be fixed (I haven't checked in a bit so they may be fixed already):
1. only 1 A-164 respawns
2. both players should be in the same squad
3. add (or replace) more missions with soft targets (squads of infantry, on the ground or perhaps in uncovered trucks?)
4. while playing with my friend, he was not able to rearm in his jet. perhaps all jets haven't been given unique names? I believe GVS requires this.
5. occationally one mission will happen many times in a row or only 2-3 different missions will happen during a session (make them more random)
6. often the options screen won't show up in multiplayer, and when it does, it doesn't do anything (everything spawns without you changing anything, no matter what you select nothing changes)
7. when time is selected in options, it is synced across the server, but if you change the weather, it only changes for you, and not the clients.
Last edited by the_Demongod; 29 Apr, 2014 @ 9:22pm
RobJ  [developer] 2 May, 2014 @ 2:18am 
Am working on this but ive had no time with work ect but i have a test copy with half of your list done so whren i get time to finish off i will upload it for you, at the moment this is really a single player mission
Originally posted by the_Demongod:
great mission, just a list of things to be fixed (I haven't checked in a bit so they may be fixed already):
1. only 1 A-164 respawns
2. both players should be in the same squad
3. add (or replace) more missions with soft targets (squads of infantry, on the ground or perhaps in uncovered trucks?)
4. while playing with my friend, he was not able to rearm in his jet. perhaps all jets haven't been given unique names? I believe GVS requires this.
5. occationally one mission will happen many times in a row or only 2-3 different missions will happen during a session (make them more random)
6. often the options screen won't show up in multiplayer, and when it does, it doesn't do anything (everything spawns without you changing anything, no matter what you select nothing changes)
7. when time is selected in options, it is synced across the server, but if you change the weather, it only changes for you, and not the clients.
the_Demongod 3 May, 2014 @ 5:31pm 
I'm also still seeing the thing where once you're damaged, you are unable to lose altitude (can pitch straight down, you loose speed but don't fall)
RobJ  [developer] 4 May, 2014 @ 12:30am 
I have never seen it i tryed and tryed but can not make it happen :S
the_Demongod 4 May, 2014 @ 7:52pm 
hmm
I just got really damaged, and then I tried to land but couldn't because I was stuck at that height. I was eventually able to drift down over the next couple of minutes and touch the ground
RobJ  [developer] 5 May, 2014 @ 12:52am 
right sounds like the damage script i was sure i have turned that off
the_Demongod 31 May, 2014 @ 11:04am 
It looks like that problem before is fixed now. However, the way your respawn script is set up, the jet despawns after being left empty for a certain amount of time. That means if you get out of the jet while it is repairing, it will eventually disappear.
RobJ  [developer] 1 Jun, 2014 @ 1:40am 
you need to be in them for the repair to work
the_Demongod 1 Jun, 2014 @ 11:55am 
no, it's possible to get out while they repair. I've used that repair script before, it allows you to get out. the respawn just needs to be fixed so that getting out doesn't delete the aircraft
Harahel 27 Jun, 2014 @ 1:53am 
Any chance for the full armament to be available for the A-164 CAS? I like to use this mission to practice my CAS accuracy, but there is no HE rockets or bombs available. Would be cool as well if there were friendlies and enemies distinguished by smoke so as to practice not firing on friendlies as well. Otherwise an awesome and very enjoyable map!
YongTong 27 Aug, 2014 @ 3:10pm 
is there a way to spawn a "A-10 Warthog (STI)" from a mod ? to play the mission with. Would be fun with more fire-power ;D.
Istaf 23 Sep, 2014 @ 1:56pm 
I have a question/suggestion. I love these missions, however, some times it seems the objective gets bugged. For example, yesterday I took out the objective, or at least what I thought was the objective, and it never gave me a new one. Is there a way to skip objectives assuming this happens or do I just have to restart the whole mission?
RobJ  [developer] 29 Sep, 2014 @ 1:55pm 
If a task don't finish. Be sure your CBA for a3 is off.
Originally posted by Istaf:
I have a question/suggestion. I love these missions, however, some times it seems the objective gets bugged. For example, yesterday I took out the objective, or at least what I thought was the objective, and it never gave me a new one. Is there a way to skip objectives assuming this happens or do I just have to restart the whole mission?
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