Call of Duty: Black Ops III

Call of Duty: Black Ops III

TUVONG
 This topic has been pinned, so it's probably important
logical  [developer] 21 Jun, 2021 @ 10:07am
TUVONG MAP GUIDE
POWER
Open up through the map, and once you reach the bunker doors fall down the elevator shaft and directly in front of you a waypoint will show you where the first power switch is. Once activated, power will turn on for a few seconds and then fail. A door to the right of the power switch will open up to the Submarine Atrium where there are 2 more power switches. After activating both, the power will turn on for the rest of the game after a few seconds.

PACK A PUNCH
Once Power is turned on, 2 waypoints will show you the location of two generators. You will need a bucket filled with coolant and pour coolant into each generator. Bucket & Coolant information is further below. After filling both, a final waypoint will show you a panel that can now be activated to lower the hatches on the submarine for 30 seconds. After 30 seconds, the hatches will rise again, and will be on a cooldown for 2 minutes. After 2 minutes you can lower the hatches and repeat for the rest of the game.

RECURVE BOW
There are 3 parts for the bow.
  • The first part can be found in the Firing Range on a table within a tent.
  • The second part can be found after someone digs 5 times.
  • The last part is in the fire on the Submarine and can be obtained after lowering the hatches for the first time (PAP QUEST).

ELEMENTAL BOWS
There are 4 elemental bows: Poison, Ice, Explosive & Electric. To make an elemental bow, all you need is one elemental piece and a recurve bow (or you can swap out an existing elemental bow for another one).
  • Radiated Poison for the Poison Bow is found in the barrels in the Firing Range.
  • Dry Ice for the Ice Bow is found in the Interrogation House in the Village.
  • TNT for the Explosive Bow is found behind the locked Red Door at the waterfall. You can come here by going up the Zipline from the Storage Room in the Bunker next to Deadshot.
  • Arc Energy for the Electric Bow is found in the Power Room in the Bunker next to the window barrier next to the fence.

SHIELD
There are 3 parts for the Vine Shield, with 3 locations for each part. The craftable bench can be found in the Submarine Atrium with the green light.
  • The shield Frame can be found in the Rice Paddies.
    1. Next to the Gallo Wallbuy
    2. Next to Speed Cola
  • The shield Window can be found in the Village.
    1. Next to a wooden crate in the Communal Area after going up the first staircase from the village road.
    2. Resting on the porch of the last house on the left (if you’re coming from the Forked Road) up the stairs.
  • The shield Body can be found in the Bunker.
    1. Next to the Nuclear Fueling Doors in the Power Room.
    2. Resting on a crate opposite the Panel to lower the submarine hatches to Pack a Punch
    3. Next to Laboratory Doors inside of the Storage Room.

PERK SIDE QUEST
There are 5 Green Skulls around the map that can be activated with any Bow (Recurve or Elemental). These can be shot in any order.
  • On the cliff in Spawn above Quick Revive.
  • On the rock in the Rice Paddies behind the light near Speed Cola.
  • On a stack of Pallets looking out in the Firing Range.
  • Behind some debris resting on a crate in the Communal Area in the Village. Opposite the staircase leading down to the Jungled Path.
  • In a window of a village home above some bushes. This is the last house on the right past Double Tap.

WEARABLE QUEST
There are 3 wearables that each have their own effects.
  • Straw Hat - 15% Speed Boost, No slow-down in Mud.
    1. Pick up the Dirty Straw Hat on the bunk bed inside of the Communal Village Home (Widows Wine House)
    2. Clean the Straw Hat by placing it in the waterfall on the right side of Staminup.
    3. After 60 seconds, pick up the hat and bring it to the Golden Statue in the backside of the Rice Paddies.
  • Mimic Hat - +1 Hit from Mimics, Breathe Underwater
    1. Kill 4 Mimics. On the 4th Mimic Death, they will drop a Mimic Head.
    2. After picking up the Mimic Head, place it on the Statue to the right side of PhD Flopper
  • Golden Helmet - +50 HP, 15% Speed Boost, No slow-down in Mud & Breathe Underwater
    1. Complete the Main Quest. You will then be able to pick it up off of the Statue in Spawn.

MUSIC
After activating 3 Teddy Bears around the map, a song will play - Broken Boy by Cage the Elephant. This can be reactivated after the song completes as many times as you like.
Locations for Teddy Bears:
  • In spawn to the right of the Trial Statues on some ammo crates
  • In the Caves on a rock near the entrance to the Underwater Cave section
  • In the Bunker on a crate near Elemental Pop

TRIALS
There are trials that the player can complete throughout the game. There are over 25 different challenges, and each player has their own to do. This doesn’t affect anything gameplay wise or needed for any quest, these are just there for something to do. The rewards go in this exact order:
  • Reward 1: 2500 Points
  • Reward 2: Fire Sale
  • Reward 3: Upgraded Diamitti Pistol
  • Reward 4: Free Perk
  • Reward 5: Death Machine
  • Reward 6: 2500 Points
  • Reward 7: Free Perk
  • Reward 8: Random Wonder Weapon
  • Reward 9+: Max Ammo

DIGSITES
Anywhere between 3-10 minutes a Digsite will spawn. There are 50+ locations around the map. These aren’t round based, so once you dig one up, it will respawn anywhere between 3-10 minutes. After 5 digs, a Bow Part will spawn. After 25 digs, you can get a free Ray Gun.

There are 4 Shovel Locations around the map:
  • Spawn Room lying on a Pallet next to the fence where Quick Revive is - opposite DMR-14 Wallbuy.
  • Near the lamppost in the path between the Rice Paddy farms.
  • In the cave left to the Mystery Box Location by the Bunker Door.
  • In the Jungled Path opposite the staircase leading to the back side of the Communal Village Home.

BUCKETS
There are 4 Bucket Locations around the map. Buckets are used for picking up Coolant, which is used for unlocking Pack-a-Punch and used later in the Main Quest.

Coolant can be found in the Underwater Cave after swimming all the way down.

Bucket Locations:
  • On a table to the right of the Swiss K31 Wallbuy in Spawn.
  • On a table next to Speed Cola in the Rice Paddies.
  • On a crate behind the Bunker Doors from the Caves.
  • On a table next to Widows Wine in the Communal Village House.

SECRET ROOM
There is a secret room only accessible to friends, streamers and donors. Just head to the Fence Door in the Power Room and open it up where a note from me lies and also a table where you can grab a free RAI-K 84, Perma Jugg for the rest of the game and 2500 Points. You can only grab this once per game.

MAIN QUEST
  1. Turn on Power
  2. Activate Pack-a-Punch for the first time.
  3. After Activating PaP for the first time, a Wisp will spawn above PaP. Shoot it and follow it around the map. Each time it stops, shoot it again to keep it moving.
  4. The Wisp will lead you to the Firing Range. It will go to each target and stop, which will require you to shoot the right target. After shooting them all, a Key will spawn and fly towards you. Pick up the Key. This Key can now open up the Laboratory and the Nuclear Fueling Facility.
  5. After opening the Laboratory, wait for a Mimic to spawn in the Bunker and lead it to the cage to extract its blood. Once in the cage, activate the Panel once all players are inside and a Lockdown will begin. After 90 seconds, you can pick up the Blood from the Panel.
  6. After picking up the Mimic Blood, place it into the Machine in the center of the Nuclear Fueling Facility. You will now need to get Dark Aether Energy.
  7. 4 Elemental Wisps will now spawn around the map. You will need to shoot each Elemental Wisp with their corresponding bow.
    • Electric Wisp is right outside the Bunker Doors in the Caves.
    • Explosive Wisp is next to the crashed helicopter in the Rice Paddies.
    • Ice Wisp is next to Staminup at the Waterfall
    • Poison Wisp is next to the barrier in the Communal Village Home.
  8. After each wisp is shot, they will shoot into the sky and converge together to create Dark Aether Energy. To harvest this energy, you will need the Canister that is laying in the dead pilot’s arms by the helicopter crash. Place the Canister by the energy and collect 25 souls for each player. (1 player = 25, 2 players = 50, etc)
  9. Once completed, whoever picks up the Canister will create a Bubble around them. Each player must stay inside the bubble, and if anyone leaves, the player holding the Canister will take damage - solo players won’t have to worry about this. Make your way to the Machine in the Nuclear Fueling Facility and place the Harvested Dark Aether Energy within the Machine.
  10. Once placed, this will start a countdown to Nuclear Disaster. 2 Minutes to grab coolant and bring it to the Machine or else the game will end.
  11. After filling the Machine with Coolant, you can now Fuel the Nuclear Missile. A waypoint will show you where to begin Fueling, and once started this will begin the final Lockdown for 90 seconds.
  12. After completing the Lockdown, the Nuclear Missile can now be launched from the War Room. After this sequence everyone is granted all perks and the Buyable Ending via the Portal in Spawn can now be purchased to end the game. The golden hat may also be collected now as well.
Last edited by logical; 21 Jun, 2021 @ 10:23am