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Here is the log
_____________________________________________________
function: ReturnItemsToOriginalContainer -- file: ISCraftingUI.lua line # 1597
function: OnCraft -- file: ISInventoryPaneContextMenu.lua line # 2729
function: onMouseUp -- file: ISContextMenu.lua line # 95
ERROR: General , 1633063225505> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ReturnItemsToOriginalContainer at KahluaUtil.fail line:82.
ERROR: General , 1633063225505> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in ReturnItemsToOriginalContainer
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIManager.update(UIManager.java:808)
at zombie.GameWindow.logic(GameWindow.java:249)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:726)
at zombie.GameWindow.run_ez(GameWindow.java:628)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1633063225508> -----------------------------------------
STACK TRACE
Starting a game without these two mods enabled, then adding them to the save after quitting and loading again will only add the error back and disable your survivor command hotkeys. I'm not certain if Super Survivors has been abandoned, as Subpar Survivors exists to fix bugs with that mod, but hopefully the excellent modder for Subpar Survivors will have time to find and fix the issue.
Honestly, I wish the PZ Devs would make a non IWBUMS build for 41.54 since that was the last update that had everything working just fine in it. You folks probably already know that opting out of IWBUMS and choosing "Build 41 The most recent beta build!" won't fix the issue as both that and IWBUMS are the same thing. Both get updated. *sigh* Time to be lonely in the apocalypse and abandon dreams of leading a functional survivor camp... at least for now.
E.g.: If you try to rip a zombie cloth it crashes, but if you transfer the item to your inventory then you can rip it np.
Same thing goes with cooking, trying to use an ingredient from a container crashes, but if you pick the item before using it there is no problem