Project Zomboid

Project Zomboid

Subpar Survivors
hayden 4 Sep, 2021 @ 4:56am
Error Logs
function: ForceFinish -- file: LootTask.lua line # 44
function: isComplete -- file: LootTask.lua line # 54
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251.
[04-09-21 11:25:38.063] LOG : General , 1630751138063> FindAndReturnBestWeapon Machete - 3.
[04-09-21 11:25:38.064] LOG : General , 1630751138064> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 44
function: isComplete -- file: LootTask.lua line # 54
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251.
[04-09-21 11:25:38.064] ERROR: General , 1630751138064> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82..
[04-09-21 11:25:38.064] ERROR: General , 1630751138064> DebugLogStream.printException> Stack trace:.
[04-09-21 11:25:38.065] LOG : General , 1630751138065> -----------------------------------------
STACK TRACE
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Showing 1-6 of 6 comments
SlightlyMadman  [developer] 6 Sep, 2021 @ 7:30am 
Thanks for this, were you using any mods that add weapons or change weapon stats?
hayden 6 Sep, 2021 @ 2:44pm 
No problem, I was using Scrap Weapons!
SlightlyMadman  [developer] 6 Sep, 2021 @ 6:08pm 
Ah thanks for the info! Looks like they equipped a weapon that does no damage which was not expected. I'll try to fix.
hayden 9 Sep, 2021 @ 4:40am 
Thanks for looking into it, and thanks for the ongoing updates. If I get any more error logs I will pass them over.
SlightlyMadman  [developer] 9 Sep, 2021 @ 6:49am 
I made a small chance to tighten up that code in the last update, let me know if you see a similar error again.
xXchirli87Xx 25 Sep, 2021 @ 12:42am 
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

ERROR: General , 1632554226787> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82.
ERROR: General , 1632554226787> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in ForceFinish
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.GameWindow.frameStep(GameWindow.java:739)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1632554226788> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

LOG : General , 1632554227136> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

ERROR: General , 1632554227137> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82.
ERROR: General , 1632554227137> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in ForceFinish
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.GameWindow.frameStep(GameWindow.java:739)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1632554227137> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

LOG : General , 1632554227485> -----------------------------------------
STACK TRACE
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