Team Fortress 2

Team Fortress 2

Warpaint: The Prehistoric Tactic
Critiques
Colors are too saturated. Deep, lighter purple and bright ruby-red look very out of place in game. These colors should be much darker.

The blobby (dinosaur scale?) texture is too busy, and has a cartoony feel that fails to match the style of the game, which would also make it look very out of place (a similar issue many of your other warpaints have). Randomly oriented elements, with random shapes, tend to look really bad unless handled properly. This should be an order texture of some kind.

Solid ivory-white and black contrast too heavily with the color palette of the game as well, and both of these textures are too flat and lack the depth that this warpaint desperately needs.

Usage of purple as a blue variant is still too close to red, and would still cause troubles with team identification.

The color palette of this warpaint lacks cohesion- all of the colors clash too heavily with each other, and make it look gaudy, bright, and frankly a bit ugly.
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Showing 1-2 of 2 comments
Rick May's Toes 22 Jun, 2021 @ 9:20am 
Oh God it's reverting back to solid blobs of color again.
Last edited by Rick May's Toes; 22 Jun, 2021 @ 10:57am
John Badman 23 Jun, 2021 @ 2:35pm 
Its kinda bland too
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Showing 1-2 of 2 comments
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