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But yeah, seeing as the bug doesn't happen on my end I doubt I'll be able to fix it :(
-Skitaris with different prosthetic legs limp when walking, which looks strange.
-The Neophyte Skitarii has a lower athletics level and is constantly overwhelmed, causing him to fall behind the squad when I hire him and die. Which also looks weird. The neophyte idea is good. I'm not an elder and I don't like to watch people die just like that.
-In addition, I noticed one bug. I hired the skitarii in the outlands and took them to the World Ends. When the contract ended, I couldn't renew it. The squad leader changed from priest to radom skitari and the new leader began to follow the tech-priest and the tech-priest followed him. As a result, the squad random twitched on the spot and did not go anywhere. which also looked strange. And of course the neophyte died.
Sadly I don't think I'll be able to fix the limping with prosthetics on walk speed. As far as I know, it's a vanilla issue, you should notice it on your own characters, too, if they've got a leg prosthetic and have to walk or are slowed by weight, they'll probably limp even if the leg HP is good. I don't know how to fix it, or if it's even something we can fix with the FCS.
I can try to fix the rest, though! Thanks to your details I've probably identified the reason why the leadership was behaving weirdly. I've changed their AI packages to be the same as the other squads, which should hopefully remove that quirk. I think I had fixed it in the past but forgot to apply the fixed package to the skitari roaming squad.
And I've buffed the Acolyte's general stats to be the same as the ranged ones, which should give them more athletics and also dodge. It's "good" for them to have a higher mortality rate, they're disposable, but it's no fun if they always die from lagging behind as you've described!
Uploading the fixes now, not quite sure if they'll apply without importing the save, however.