Goat Simulator

Goat Simulator

Cloning Goat
FuzzyWingMan 15 May, 2014 @ 1:02pm
A possible bug
Didn't know where to put up a remark about a found issue. First of all, like the mod. Secondly, I sometimes play the game with a controller and found something odd. The game automatically maps everything to the controller. However, when I try to use your mod I am unable to clone with the controller (the keyboard still works though). All special abilities active will trigger when I press the special button on the controller, but I can only get the cloning to work if I press R on the keyboard. I don't know if this is because in your mod the cloning ability is activated by the keyboard stroke of R or if the code links the cloning to the pressing of the special button. Just a heads up. Somewhat annoying, but I can always still press R on my keyboard to clone when playing with a controller.
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Geneosis  [developer] 18 May, 2014 @ 3:47pm 
Oh, I almost missed this post X) Well that was a good idea to start a discussion to avoid flooding the main page, but please post a little message in the comments too so that I will get a notification and see it immediately ;)

This can be considered as a bug but it's perfectly normal considering how I coded my mods: I don't use the key binding functions, I only detect the characters entered on a keyboard ^^" I didn't thought about controller issues as I play only on PC but that's interesting to know.
That was a simplification I used at the beginning because I didn't know how the binding mechanisms works and didn't want to lose too much time with that. Anyway, I still think that adding a way to redefine mod keys would be a great feature but I didn't start reasearch about that for now as I prefer bringing new mods to the workshop :p
Last edited by Geneosis; 18 May, 2014 @ 3:48pm
Geneosis  [developer] 21 Jul, 2014 @ 1:26pm 
This is now fixed ;)
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