Garry's Mod
[CW2] FA:S 2 Weapons
brekiy  [dezvoltator] 26 iun. 2021 la 16:39
Bug Reports
Put em here
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Se afișează 1-15 din 26 comentarii
3rd person animations appear to be bugged on some weapons, in particular the m60.Great mod btw
Also, the PSO1 sight image is sideways
brekiy  [dezvoltator] 29 iun. 2021 la 23:15 
For which weapons?
brekiy  [dezvoltator] 29 iun. 2021 la 23:28 
Fixed the PSO issue, will update later
The foregrip attachment on the AN-94 seems to be misplaced
Dozer05 1 iul. 2021 la 18:11 
the customize menu on the KAC PWD doesnt apper, the bipod doesnt appear on the m14, the m3 super 90 gets stuck on the reload animation (gets undone by shooting), ads with the m870 causes it to go off center, ads with the mp5 a5 immediatly after pulling it out causes a swaying animation before it centers (this maybe be intentional, and i dont have a problem with it, but im sure other people do)

other than the problems listed above, the mod works and is very fun
brekiy  [dezvoltator] 1 iul. 2021 la 18:39 
The MP5 has an annoying idle animation where the hands are constantly fidgeting with it, maybe there's some other one I overlooked that I can find or disable it. Will check the other issues
brekiy  [dezvoltator] 1 iul. 2021 la 18:40 
Also specify which reload animation gets the M3 stuck
Firing KAC PWD in .300 Blackout makes bullets (or particle effects, whatever they are) come out as missing textures.
Postat inițial de Eagle Watch:
Firing KAC PWD in .300 Blackout makes bullets (or particle effects, whatever they are) come out as missing textures.
Nix that, seems to be with all weapons? Have the base and CW 2.0 + stuff install, any other dependencies?
brekiy  [dezvoltator] 1 iul. 2021 la 23:37 
@Eagle Watch I can't reproduce your issue with muzzle flash. I loaded only:
CW2
CW2 FAS2 Weapons (this addon)
CW2 FAS2 Base (the addon I list as a dependency)

Did not enable ECW2.

@Dozer can't reproduce your issue with the KAC PDW customize menu, again with just those 3 enabled.
Editat ultima dată de brekiy; 1 iul. 2021 la 23:37
Sorry, didn't meant muzzle flash. I mean physical bullets, the projectiles. When physical bullets are enabled, they show up as missing textures. I saw it more easily when I shot ground in front of me, so it'd ricochet upwards.
brekiy  [dezvoltator] 2 iul. 2021 la 10:33 
Should be fixed, I overlooked a dependency and replaced the used texture
brekiy  [dezvoltator] 2 iul. 2021 la 10:41 
Missing M14 bipod anim will be added later
T3mpy 5 iul. 2021 la 14:27 
Also, the leupold scope on the SR25 is also wildly off centre for me, which I guess is my only two cents here lol
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