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I added the screen door zombie, which really is just the same as the buckethead zombie, but with screen door sprites. - the brick head zombie (he had DS sprites of these somewhere) which is basically just a more tanked zombie then the buckethead, and the football zombie with the faster movement speed and slightly stronger than buckethead, you can see the sprites below that work in-game. (They work fine too)
https://imgur.com/a/Bt3QTBj
Dunno what I did to make you mad, but ok.
I made a discussion on here showcasing some custom zombies I made (they work too)
It's currently unknown on how to make catapault plants damage Newspaper (and my screendoor zombie) without damaging their armor.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2528284769/7221028806363665944/
...couldn't you just have the shield and normal health be in two seperate values, the zombie (or catapult projectile) checking what type of zombie it's hitting, and if it's the newspaper or the screendoor it takes from the main health instead of the shield?
I dunno if lua can do that, but it's just what came to my mind.
I don't know ♥♥♥♥ about lua