Cities: Skylines

Cities: Skylines

ULTIMATE No Parking Road Pack [One Click]
Paix26  [developer] 26 Jun, 2021 @ 5:48pm
ᴘʀᴏʙʟᴇᴍꜱ ᴏʀ ʙᴜɢꜱ
If you find any bugs or problems with the roads, write down here and we'll try to solve them.
Last edited by Paix26; 26 Jun, 2021 @ 5:48pm
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Showing 1-8 of 8 comments
Glenwing 4 Jul, 2021 @ 12:08am 
There's a few issues I've noticed:

The unmarked local roads have some strange lines visible on them:
https://i.imgur.com/VrWdPye.png

I'm also having trouble interfacing the small roads with other sizes. The 2+1 asymmetric roads have issues interfacing with smaller roads like the plain streets:
https://i.imgur.com/nTipAzI.png

And the 2+2 small road has issues interfacing with larger roads like 2+2 median or 3+3 median:
https://i.imgur.com/nb7rBKJ.png
Paix26  [developer] 4 Jul, 2021 @ 1:22am 
Originally posted by Glenwing:
There's a few issues I've noticed:

The unmarked local roads have some strange lines visible on them:
https://i.imgur.com/VrWdPye.png

I'm also having trouble interfacing the small roads with other sizes. The 2+1 asymmetric roads have issues interfacing with smaller roads like the plain streets:
https://i.imgur.com/nTipAzI.png

And the 2+2 small road has issues interfacing with larger roads like 2+2 median or 3+3 median:
https://i.imgur.com/nb7rBKJ.png
The first it's just a visual issue with the crosswalks but it disappears at any intersection.

The second one is a long known issue we'll try to fix it because it creates the transition also when there are the traffic lights, but in any case this will appear if there are no traffic lights once it's works as it should

The third I think it's because there are no traffic lights and the 4l no median road creates the transition with the 4l median road. It should disappear with traffic lights on
Glenwing 4 Jul, 2021 @ 10:24am 
Originally posted by Paix26:
The first it's just a visual issue with the crosswalks but it disappears at any intersection.

Actually I meant the thin lines running up and down the length of the road, not the ones at the end. It should just be plain right? It looks like there are textures on each lane that don't quite reach all the way or something.

Originally posted by Paix26:
The second one is a long known issue we'll try to fix it because it creates the transition also when there are the traffic lights, but in any case this will appear if there are no traffic lights once it's works as it should
Got it

Originally posted by Paix26:
The third I think it's because there are no traffic lights and the 4l no median road creates the transition with the 4l median road. It should disappear with traffic lights on

Is it something that can be fixed? I prefer yield signs over traffic lights in some situations.
Grozunol  [developer] 4 Jul, 2021 @ 10:41am 
Originally posted by Glenwing:
Actually I meant the thin lines running up and down the length of the road, not the ones at the end. It should just be plain right? It looks like there are textures on each lane that don't quite reach all the way or something.

This is a texture error. It is caused by the game engine. It may still be present on parking lane roads. They should be recreated using the same technique used for roads without parking lanes. It will be done in a future update. For now, I don't know when.

Originally posted by Glenwing:
The third I think it's because there are no traffic lights and the 4l no median road creates the transition with the 4l median road. It should disappear with traffic lights on

The solution would be the same as for transitions. A transition-free road package.

The appearance of transitions is related to the on/off state of the traffic lights.
Volske 25 Jul, 2021 @ 12:25am 
Seems to be compatibility problems with Traffic light replacer, as it creates an error when loading with these roads, something about prop placement? Then everytime I open the TR menu it shows an error, and basically becomes unusable.
Dourbracken 7 Nov, 2021 @ 6:16pm 
So I just noticed something very odd with the "us-np-4l-asym-solid-2ltl" road. At an intersection, it will only show traffic lights from the opposing road if the 3 lane section is an output. Otherwise, it just shows the crossing lights. This appears to effect most of the roads in the pack (also, just to cut off any questions about this, I already have all of the dependencies).
Last edited by Dourbracken; 7 Nov, 2021 @ 6:22pm
IceMan 26 Jun, 2022 @ 11:48pm 
I really like these roads but I can't ever use them due to the median trying to connect to any road it can see. making any transition or intersection look very wrong. Is there a way to turn off the continuous median? My issue looks very similar to his issues. Particularly #2 and #3

Originally posted by Glenwing:
There's a few issues I've noticed:

The unmarked local roads have some strange lines visible on them:
https://i.imgur.com/VrWdPye.png

I'm also having trouble interfacing the small roads with other sizes. The 2+1 asymmetric roads have issues interfacing with smaller roads like the plain streets:
https://i.imgur.com/nTipAzI.png

And the 2+2 small road has issues interfacing with larger roads like 2+2 median or 3+3 median:
https://i.imgur.com/nb7rBKJ.png
Misused chair 13 Jul, 2022 @ 10:40am 
the us-np-7l-asym-dash-yellow says it has a yellow stripe median and dashed lines, but it has a brick median and solid lines.
Last edited by Misused chair; 13 Jul, 2022 @ 10:41am
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