Hearts of Iron IV

Hearts of Iron IV

Realistic Combat Battalion & Support Company (Outdated)
 This topic has been pinned, so it's probably important
skyhistory  [developer] 4 Jul, 2021 @ 9:07am
New Unit!
If you want to offer new unit, you can comment below in this board.
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Showing 1-15 of 21 comments
Fasz_fej_jankó 5 Jul, 2021 @ 2:21am 
It might be a silly idea, but if you would add a new tech tree where you can research helicopters there should be a support company or a unit for it.
skyhistory  [developer] 5 Jul, 2021 @ 3:26am 
Originally posted by Scrached Pie:
It might be a silly idea, but if you would add a new tech tree where you can research helicopters there should be a support company or a unit for it.
I think first helicopter can use happen in 1933 and first mass product is in 1944 by USA in a few hundred number and it widespread in 1946 when first Indochinese war happen. Generally in ww2 it used to be medical helicopter and product very low number than rocket such as v-1. In ww2 it can't used to fight against other aircraft it can use to support only. I think it not necessary to take it in my mod.
Last edited by skyhistory; 5 Jul, 2021 @ 4:14am
Fasz_fej_jankó 5 Jul, 2021 @ 8:28am 
Originally posted by skyhistory:
Originally posted by Scrached Pie:
It might be a silly idea, but if you would add a new tech tree where you can research helicopters there should be a support company or a unit for it.
I think first helicopter can use happen in 1933 and first mass product is in 1944 by USA in a few hundred number and it widespread in 1946 when first Indochinese war happen. Generally in ww2 it used to be medical helicopter and product very low number than rocket such as v-1. In ww2 it can't used to fight against other aircraft it can use to support only. I think it not necessary to take it in my mod.

Yeah, that's true.
skyhistory  [developer] 5 Jul, 2021 @ 8:36am 
Originally posted by Scrached Pie:
Originally posted by skyhistory:
I think first helicopter can use happen in 1933 and first mass product is in 1944 by USA in a few hundred number and it widespread in 1946 when first Indochinese war happen. Generally in ww2 it used to be medical helicopter and product very low number than rocket such as v-1. In ww2 it can't used to fight against other aircraft it can use to support only. I think it not necessary to take it in my mod.

Yeah, that's true.
Are you have any other unit to offer. I thinked to build aviation company but I don't know how about stats because The plane has Air stats doesn't land stats.
NewDrawn 5 Jul, 2021 @ 9:14am 
Signals section?
skyhistory  [developer] 5 Jul, 2021 @ 9:18am 
Originally posted by NewDrawn:
Signals section?
What do you mean Signal Section please imply.
skyhistory  [developer] 5 Jul, 2021 @ 9:24am 
Originally posted by NewDrawn:
Signals section?
I can't build if you can't imply.
Fasz_fej_jankó 5 Jul, 2021 @ 11:32am 
Originally posted by skyhistory:
Originally posted by Scrached Pie:

Yeah, that's true.
Are you have any other unit to offer. I thinked to build aviation company but I don't know how about stats because The plane has Air stats doesn't land stats.

Here's 2 dumb ideas:

-You should add space technology for the late game

-Spy support company - wich will go to the field and tell information about the enemy's plan but this would be lame because there is signal company.
skyhistory  [developer] 5 Jul, 2021 @ 4:50pm 
Originally posted by Scrached Pie:
Originally posted by skyhistory:
Are you have any other unit to offer. I thinked to build aviation company but I don't know how about stats because The plane has Air stats doesn't land stats.

Here's 2 dumb ideas:

-You should add space technology for the late game

-Spy support company - wich will go to the field and tell information about the enemy's plan but this would be lame because there is signal company.
1.I think this is not expanded tech mod to add tech in late game.

2.It can't because stats of spy can't used in division.
NewDrawn 6 Jul, 2021 @ 9:30am 
Originally posted by skyhistory:
Originally posted by NewDrawn:
Signals section?
What do you mean Signal Section please imply.
(At least for the Wehrmacht) There would be signal units that were attached to the HQ, and coordinate efforts, either between ground forces or CAS. I know there's a signal unit in the base game but I'm thinking tanks and armored cars as the Germans had
skyhistory  [developer] 6 Jul, 2021 @ 4:49pm 
Originally posted by NewDrawn:
Originally posted by skyhistory:
What do you mean Signal Section please imply.
(At least for the Wehrmacht) There would be signal units that were attached to the HQ, and coordinate efforts, either between ground forces or CAS. I know there's a signal unit in the base game but I'm thinking tanks and armored cars as the Germans had
Thank you for your idea. I will add it in signal tech. I think it will has amoured car, light tank, medium tank, heavy tank , super heavy tank, modern tank and amphibious tank signal.
Thank you for new idea.
The German signal tank squad prove effectively if division squad has it against Soviet Union in 1941-1943.
CRAZY | Locze 7 Jul, 2021 @ 3:46am 
You could add a reserve unit or the military police would be nice too
skyhistory  [developer] 7 Jul, 2021 @ 6:20am 
Originally posted by Locze:
You could add a reserve unit or the military police would be nice too
I think reserved unit is not necessary because already has militia, but military police battalion is cool.
skyhistory  [developer] 7 Jul, 2021 @ 7:06pm 
Originally posted by skyhistory:
Originally posted by NewDrawn:
(At least for the Wehrmacht) There would be signal units that were attached to the HQ, and coordinate efforts, either between ground forces or CAS. I know there's a signal unit in the base game but I'm thinking tanks and armored cars as the Germans had
Thank you for your idea. I will add it in signal tech. I think it will has amoured car, light tank, medium tank, heavy tank , super heavy tank, modern tank and amphibious tank signal.
Thank you for new idea.
The German signal tank squad prove effectively if division squad has it against Soviet Union in 1941-1943.
I think new, It will make harder and I think necessary because tank battalion already has signal section it battalion not free company. But I thank for you idea.
Bluebullet 11 Jul, 2021 @ 12:59am 
Coastal Artillery (support company)
>an ode to Atlantic Wall and Pacific Theater<

-Pros-
* massive bonus for defending against naval invasions
* small bonus for defending against river crossings
* added bonus for being on a tile with a fort
* has some median of piercing between support AT & support AA

-Cons-
* huge negative bonus for attacking in all terrains
* production cost is more than normal artillery
* uses more man power/ artillery (maybe 25% more?) than normal artillery
* vulnerable to cas (gets a debuff for enemy cas/ air superiority)
* extremely slow movement speed
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Light/ Mountain Artillery (support company/ line Battalion)
>an ode to German & Japanese mountaineer tactics<

-Pros-
* half the production cost/ man power of normal artillery
* slightly faster movement speed than normal artillery
* attack/defend bonus for hill/ mountains
* able to para

-Cons-
* not as good as normal artillery
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Bicycle Anti Tank (line battalion)
>an ode to Dutch & Italian tactics<

-Pros-
* super cheap
* faster than normal AT
* able to para

-Cons-
* worse piercing than AT 1 & AA 1
* it's a bicycle....
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Make Bicycles able to Para
>an ode to UK airborne troops using bicycles often<

-Pros-
* faster than infantry

-Cons-
* its a bicycle...
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Airborne Light Tanks (LT) & Armored Cars (AC) (support Company only)
>an ode to the US M22 Locus & US Jeeps dropped in Gliders<

-Pros-
* add armor to para divs
* add recon to para divs
* better stats than LT 1 & AC 1

-Cons-
* worse stats than LT 2 & AC 2

The stats should not be too good, maybe between tier 1 & 2 so its better than tier 1 but worse than tier 2; speed & piercing should be the same as the base tech. Make them researchable after LT 2, AC 2, and Airborne 2 are all researched. Also, have them as a tabs on LT 2 & AC 2 just like Light Tank AA/SPG/AT and Armored Car 3 AT.
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Motorized Airborne (line Battalion)
>an ode to Airborne troops fighting as normal infantry late WW2<

-Pros-
* MOTORIZED AIRBORNE
* stats are some median between Airborne & Motorized

-Cons-
* the very last airborne tech
* requires Mechanized 1
* stats are equal to Motorized after Mechanized 1 is researched; does not receive mechanized stats
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Last edited by Bluebullet; 11 Jul, 2021 @ 5:23pm
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