Garry's Mod

Garry's Mod

The Backrooms [HORROR MAP]
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Sebyelcapo  [developer] 16 Jul, 2021 @ 10:10am
All easter eggs and hidden meanings
Don't read this unless you're stuck finding easter eggs. These are all the easter eggs, nothing else is hidden (maybe).
-The city from the begining is the same city from my map The last signal remake.
-All the monsters that escaped into the city came from the mansion found in the map previously mentioned. Is there any conection between the backrooms and the last signal's entity?
-The wooden doors area is a reference to my first map, the last signal, which also included something similar. It's also similar to level 27 in the lore, and can be easily be found when breaking the floor in a certain area marked with an arrow in level 0.
-After you activate the generator in the hospital you will hear a scream, if you head back to the survivor's room you will see a monster attacking her.
-The survivor's camp in level 1 was a security checkpoint made to help other survivors not to accidentaly go to level 2, but they were attacked and killed by unknown enemies.
-You can noclip to the stanley's parable office when crossing a certain door frame on level 4.
-If you kill the smg guy on level 4 he will not drop the weapon.
-There's a super secret area in level 5's bathroom, near the spawn.
-The guy on level 4 mentions that their scouts went missing on level 5's boiler room. You can find some sleeping bags, as well as their corpses, when entering in said room.
-There are no more levels after level 6, your fate is to die and revive in the backrooms as explained in the worse than death ending. No matter how hard you try or the decisions you take, you will never escape.
-There was a certain area of exploration that involved the city, but it was removed to reduce the size of the map . It was only available in the first days after release.
-This map has no optimization, not even a single areaportal, but if my intelhd computer can play it so can you.[/spoilers]