Garry's Mod

Garry's Mod

Black Mesa NPC Weapons
 This topic has been pinned, so it's probably important
roguex100  [developer] 30 Apr, 2014 @ 12:18am
Suggestions for Improving this Addon
Post any suggestions to improve this addon here. Please only post requests for this addon.
Last edited by roguex100; 30 Apr, 2014 @ 12:44am
< >
Showing 1-15 of 22 comments
Wavy 1 May, 2014 @ 7:04pm 
Hey, it's not a request to improve the addon, but can we get a video showcasing it? Maybe just some of Vrej's BM:S Grunts shooting down some zombies.
roguex100  [developer] 1 May, 2014 @ 7:07pm 
Sure, I'll probably have one up within the weekend.
Last edited by roguex100; 1 May, 2014 @ 7:07pm
Wavy 1 May, 2014 @ 7:18pm 
Thanks. All your addons are awesome BTW. :)
roguex100  [developer] 2 May, 2014 @ 6:24pm 
The problem is that BMS has their weapon flash particles saved as pcf files. Which I don't have much experience importing and working with on GMOD. That being said I may change up the muzzle effects using some the Black mesa vtf files to try to match it as best I can, Wont be exact but It will look closer.
Last edited by roguex100; 2 May, 2014 @ 6:26pm
roguex100  [developer] 3 May, 2014 @ 6:01am 
Learned how to use the particle system, so proper firing effects will come in the next update. More than likely Sunday is when the update will roll out.

Also Putting finishing touches on a Hecu Marine/Combine sound replacement addon. So People will be able to use normal npcs with Marine squad chatter.
Last edited by roguex100; 3 May, 2014 @ 6:05am
DrVrej 3 May, 2014 @ 11:55am 
I would suggest you wait until I do the update for my SNPCs then make the video.
Originally posted by roguex100:
Sure, I'll probably have one up within the weekend.
roguex100  [developer] 3 May, 2014 @ 1:31pm 
@DrVrej All right thats not a problem.
Shithead 4 May, 2014 @ 5:51am 
How about the Gluon Gun? I would love to watch battle droids dissolve Amnesia grunts.
Dabinski 4 May, 2014 @ 4:49pm 
I'd liek the ability to remove the gas fire effect it lags the game for alot of people if theres alot of it.
roguex100  [developer] 4 May, 2014 @ 4:54pm 
@Jaeger There is already a way to remove the effect, Use the Rogues NPC weps Panel.
Press q in sandbox and look to where the tools, settings, and stuff are. Go to general settings and uncheck the muzzle effects box.
Last edited by roguex100; 4 May, 2014 @ 4:54pm
Maybe make them player usable? Yes im aware they are "NPC" weapons but i want they usable for players too. :pdw:
smilyboss 14 Jul, 2014 @ 7:58am 
hornet gun and gluon gun :D
Takimara 19 Dec, 2014 @ 3:36am 
I seeing that NPC can use shotgun, crossbow and RPG from BMS but we cant. I suggest you add those 3 missing weapons for us to use them
Scout 27 Dec, 2014 @ 5:06am 
Is it possible to make a setting to turn off the Gordon HEV Suit hands? They don't look very promising when I play with an HECU Marine Player model... All it needs it several different kinds of hands, one HEV, one scientist, one marine etc.
Vasthe 7 Apr, 2015 @ 8:35am 
you should remove that option panel and place it in the official option panel.
< >
Showing 1-15 of 22 comments
Per page: 1530 50