Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
-It's Reload animation is far too quick
-It's bullet spread far too small
-it's damage far too big.
French Pistol:
-Perhaps a model upgrade overall?
Clauk18:
-Definetively, a model upgrade would be better, mostly Texture-wise as it's colors are wacky
Barata92:
-(Optional) you don't have to rack a pistol slide everytime when you draw it, it's literally wasting bullets... but hey, this is only for realism sake, you can ignore it.
-(optional) maybe a model improvement towards the grip area?
it was done like that on purpose, fast reloading, high damage long range shotgun, thats why i called it hunter, but you can suggest other shotgun eniweis.
-French pistol
nope, it's cubically perfect.
-Cuare18
perfectly cubical, i can do a color change but the model will stay the same.
-Barata92
you can take that draw animation like a disadvantage of that gun,for example the super45 draw is a bit faster but it shot slower and has only 8 bullets but is more powerfull.
The model will stay cheap.
note:this weapon pack will not be realist
also thanks for creating this bug report thread, that helps a lot whit bugs i would not see on testing.