Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
After day ~60 if AI has more than 100k (easy with moderate income increase) additionaly to main spellcast thread there might be a number of additional casts each day.
These casts have various chance to proc from 50% to 80%.
So the list is:
- Additional roll for all wizard spells.
- temples get additional corresponding casts. The difference is that before multiple spells were casted simultaneously. Additional spells are casted randomly by one. Each temple has about 10-15 casts. More human-like.
- Krolm gets chance for third roll for wizard spells.
- extra wizard spells roll if ai is being attacked close to castle.
- extra wizard lightning bolt roll if wizard tower is close to enemy buildings.