RimWorld

RimWorld

[WH40k]Corruption: Core [Adopted]
 This topic has been pinned, so it's probably important
Ogliss  [developer] 18 Jul, 2021 @ 3:25am
Bug Reports
Somewhere to post Bug Reports, Please try to include as much relevent information as possible, including the version of RimWorld your using. (1.0, 1.1, etc), if your using Combat Extended.
Or you can use Githubs Issue Tracker[github.com], this is preferable as its far less likely to be forgotten longterm.

If you have HugsLib you can press CTRL + F12 to copy the report and paste it here.

Alternatively click
https://gyazo.com/579d014e1fe4583c19c03ba6fe54e91d

which should open something like this
https://gyazo.com/fd6fbe3394b1f87805b05cd5e4ff4d93

in the bottom left is the share logs button, click that and copy the link and paste it into a comment here

or you can copy it from your log directory, which will be something along the lines of.

C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\output_log.txt

or

C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\output_log.tx

it can also be at

C:\Users\USERNAME\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\player.log


Known Issues

Mod Manager Local Copies
Using Mod Manager to make Local Copies of mods will cause issues due to it editing the packageId of the copies, this can be easily fixed by editing the local copies packageId and removing the _copy postfix applied to it



Without logs, there is practically Nothing i can do to help 99% of the time
Last edited by Ogliss; 25 Jun, 2022 @ 9:12am
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Showing 1-15 of 24 comments
ScarfaceMcDank 22 Jul, 2021 @ 10:40am 
Hey dude, I think your update this morning might not be jiving with the hotfix yesterday? I heard other mods having this issue had something to do with the PortraitCache.

Basically, when you select a pawn, the Draft icon doesn't appear and the WASD keys freeze, not letting you move the camera.

Here's my logs

https://gist.github.com/77822a407872c02f43c91c7b381dbb98
Ogliss  [developer] 22 Jul, 2021 @ 10:56am 
@ScarfaceMcDank
looks more like your pawn lacks a soul to me, check the soul settings in the mod options if ya dont mind, you might need to start a new colony for it to work
Alkill1000 22 Jul, 2021 @ 4:20pm 
i have the same issue with no mods active but corruption core and psykers, there are no races listed in the mod options for me to adjust, when i DO turn on race mods those appear in the mod options and they have souls but human colonists still dont.
Alkill1000 22 Jul, 2021 @ 4:24pm 
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at Corruption.Core.Soul.ITab_Pawn_Soul.get_IsVisible () [0x0000f] in <b3722396f2df480db24b3affbd5671e6>:0
at RimWorld.InspectPaneUtility.<PaneWidthFor>g__Process|9_0 (Verse.InspectTabBase tab, RimWorld.InspectPaneUtility+<>c__DisplayClass9_0& ) [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.InspectPaneUtility.PaneWidthFor (RimWorld.IInspectPane pane) [0x00033] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.InspectPaneUtility.PaneSizeFor (RimWorld.IInspectPane pane) [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MainTabWindow_Inspect.get_RequestedTabSize () [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at Verse.Window.PreOpen () [0x00000] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0001f] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MainTabsRoot.ToggleTab (RimWorld.MainButtonDef newTab, System.Boolean playSound) [0x0006b] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MainTabsRoot.SetCurrentTab (RimWorld.MainButtonDef tab, System.Boolean playSound) [0x0000a] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.Selector.SelectorOnGUI () [0x00051] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <acc1a8abfe07492884c6f18dcdaa4807>:0
at Verse.Root.OnGUI () [0x0003d] in <acc1a8abfe07492884c6f18dcdaa4807>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()
Alkill1000 22 Jul, 2021 @ 4:24pm 
that is the error i get whenever i select a human colonist
Ogliss  [developer] 22 Jul, 2021 @ 4:49pm 
most curious
Discov 22 Jul, 2021 @ 5:56pm 
Can confirm this bug, I get the same error when I select a colonist on a brand new map on ver 1.3.3066 rev1166.

edit : I looked at the mod setttings and I cannot select humans as apparently they are supposed to have a soul by default. When I had other races installed (Adeptus Mechanicus Xenobiology) I could select a soul for some of them like Ogryn, Ratling and Ork Warboss, as well as some mysterious "faction leaders" and Humans, weirdly.

Here's the log :

Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- CptOhu.CorruptionCore
- CptOhu.CorruptionPsyker
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at Corruption.Core.Soul.ITab_Pawn_Soul.get_IsVisible () [0x0000f] in <b3722396f2df480db24b3affbd5671e6>:0
at RimWorld.InspectPaneUtility.<PaneWidthFor>g__Process|9_0 (Verse.InspectTabBase tab, RimWorld.InspectPaneUtility+<>c__DisplayClass9_0& ) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.InspectPaneUtility.PaneWidthFor (RimWorld.IInspectPane pane) [0x00033] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.InspectPaneUtility.PaneSizeFor (RimWorld.IInspectPane pane) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow_Inspect.get_RequestedTabSize () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Window.PreOpen () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0001f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabsRoot.ToggleTab (RimWorld.MainButtonDef newTab, System.Boolean playSound) [0x0006b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabsRoot.SetCurrentTab (RimWorld.MainButtonDef tab, System.Boolean playSound) [0x0000a] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.Selector.SelectorOnGUI () [0x00051] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Root.OnGUI () [0x0003d] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()

Reached max messages limit. Stopping logging to avoid spam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
Verse.Log:Error (string)
Verse.Root:OnGUI ()

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at Corruption.Core.Soul.ITab_Pawn_Soul.get_IsVisible () [0x0000f] in <b3722396f2df480db24b3affbd5671e6>:0
at RimWorld.InspectPaneUtility.<PaneWidthFor>g__Process|9_0 (Verse.InspectTabBase tab, RimWorld.InspectPaneUtility+<>c__DisplayClass9_0& ) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.InspectPaneUtility.PaneWidthFor (RimWorld.IInspectPane pane) [0x00033] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.InspectPaneUtility.PaneSizeFor (RimWorld.IInspectPane pane) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow_Inspect.get_RequestedTabSize () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Window.PreOpen () [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0001f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabsRoot.ToggleTab (RimWorld.MainButtonDef newTab, System.Boolean playSound) [0x0006b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MainTabsRoot.SetCurrentTab (RimWorld.MainButtonDef tab, System.Boolean playSound) [0x0000a] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.Selector.SelectorOnGUI () [0x00051] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
at Verse.Root.OnGUI () [0x0003d] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()
Last edited by Discov; 22 Jul, 2021 @ 6:01pm
ThatchedRooves 22 Jul, 2021 @ 10:22pm 
im having the same problem, pawns dont display anything in the bottom right cant be drafted among other things
-Jaguar- 23 Jul, 2021 @ 3:19am 
+1 have the same bug
Ogliss  [developer] 23 Jul, 2021 @ 7:39am 
Hopefully fixed!
Discov 23 Jul, 2021 @ 3:14pm 
The bug seems to be fixed for me, thanks a lot for the mod update !
Ogliss  [developer] 23 Jul, 2021 @ 11:06pm 
@Discov Glad to hear it
exanom 21 Aug, 2021 @ 10:56am 
Hi, I'm having an issue when I attempt to use "do incident(map)..." function in dev mode

I'm on rimworld 1.3 and running "royalty" and "ideology" dlc
Mods I have enabled:
Harmony
Corruption Core
HugsLib

here's my error log: https://gist.github.com/875e9979dc5c6ae0e12d768a4e33f112
Ogliss  [developer] 21 Aug, 2021 @ 11:10am 
@exanom
looks like the FarmAnimalsWander in worker is hitting a null, Might be trying to spawn the deamons as farm animals? bit odd
exanom 21 Aug, 2021 @ 12:19pm 
I was trying to run this mod in big modpack for warhammer playthrough, but due to some weird bugs I already had to start my colony over. I don't really need to trigger any incidents in dev mode, but I'm wondering if this problem will stop only this event from happening, or will it at some point break my save.
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