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If you disable the missions and resume it, it will show in the console whether or not it could find the POI on the planet. If it couldn't you cannot proceed; at least not unless you go to another starting planet that has a duplicate of the POI.
Same problem with Ningues: it's exactly the behaviour described by Vermillion.
I've made a full analysis of the problem in the main forum also with screenshots, here:
https://empyriononline.com/threads/reforged-eden-scenario.94773/page-99
In my scenario there is a further complication: the game is unable to find a proper POI not just in all the starting planets but also in the other ones in the system (proves are on the link above).
In my opinion we may even try to identify this thing as a bug of RE: maybe the coordinates x, y, z Vermillion was talking about were set with too strong constraints to be satisfied by the POI generator.
Maybe in that questline we can try to change those constraints.
Please note that this 'bug' is definitely blocking and it seems that as of now we still don't have a fix.