Team Fortress 2

Team Fortress 2

The Handymann
Idea for Stats
-90% damage penalty (-79% suggestion)
"Bonk" effect on headshot (basically hit to the head) for 3 seconds
Removes enemy sappers
Another idea:
(+25% swing speed)
(-90% damage penalty)
(-30% building damage penalty)

The Bonk is very overpowered so it's only fair if you have a severe damage penalty.
As for the sappers, its a ♥♥♥♥♥♥♥ hammer.
Thoughts welcome
EDIT 1: added 79% suggestion
EDIT 2: added second idea.
Last edited by rat bastard™; 7 May, 2014 @ 2:48pm
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Showing 1-6 of 6 comments
Toxic 4 May, 2014 @ 9:18am 
I like this idea
Thunderoller 7 May, 2014 @ 12:35pm 
lesson the damage penalty to about -79% and i would use this
sutown21 7 May, 2014 @ 2:45pm 
+ 25% Faster Swing Speed
- 90% Damage Penalty
- 30% Buidling Damage Penalty(It would take longer to remove sappers)
Marshal Matters 10 Jun, 2014 @ 11:39am 
If it were just for Pyro:

On Hit: +20 metal to friendly buildings
Per Hit: -20 primary ammo on friendly buildings
Uses flamethrower ammo for metal
bossultan 3 Feb, 2017 @ 3:35am 
not best idea i say remove the bonk effect and the damage penalty and add 50% hp back on kill and 40 hp per sapper removed and the damage penalty will be idk how to say with % so it would deal 50 damage per hit
Clockwork Brain 16 Nov, 2017 @ 8:04am 
this could be like a homewrecker that works for all classes, capable of removing sappers and boosting construction, while suffering reduced damage to enemies. I also think it should be called "the Craftsmann" and "The Handymann" should be reserved for an item set consisting of this, work boots, and a bulky toolbelt with a plumber's butt.
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Showing 1-6 of 6 comments
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