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Some shipgirls are supposedly space or ultra-tech, even mentioning space travel in their backstory. SOS2 compatibility would be cool so they can actually fight in space as per their backstories.
Last update added a lot of info to weapon descriptions, but I still plan to add a lot more.
That's actually already in the To Do list in the mod description. Great minds think alike. There's just so much to do.
Also, for headlamp graphics, please consider using the heath draw system (used for normal bionics, injuries, etc). So that people who want to use the facial animations mod or different faces can do so by easily disabling them with mods such as https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2558442803 , and not have clashing art styles.
Moving the eye bionics to wound anchors has the added benefit of getting them to render behind hair again, but it would be a lot faster to just add a VE menu option to toggle the sprites off, in the short term.
Oh and are you going to add like some sort of texture to the hull refits?
I do want to finish it up and push it out and catch up on all these bug reports someday. I have just been caught up in a lot of complicated legal and financial stuff since the start of the year.
Add that to my existing health stuff, and it's just hard to carve out the time.