Garry's Mod

Garry's Mod

Niums Electricity
 This topic has been pinned, so it's probably important
niumikus  [developer] 21 Jul, 2021 @ 11:14am
Suggestions
Post your suggestions here.
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Showing 1-15 of 60 comments
EntranceJew 22 Jul, 2021 @ 10:08am 
IMO everything should have visible sockets/ports on them so that you can connect cables with lengths of your choosing to them rather than having situations where you touch a cable plug of a generator to the bottom of a utility pole and it instantly snaps to the transformer at the top and swings around like a piñata.
TypicalName 23 Jul, 2021 @ 5:36am 
Suggestions:
  • Make soda machine to dispense sodas upon use. dunno what sodas will do, maybe will reduce hunger, give like 10 hp, or both;
  • Add Health station and Armor station, self explainatory;
  • Make ropes less thick, imho they are just too fat, maybe even make sockets themself smaller too.
Last edited by TypicalName; 23 Jul, 2021 @ 5:37am
niumikus  [developer] 23 Jul, 2021 @ 5:42am 
Thank you for the Suggestions! I will make the ropes thinner next update and add an armor station! Since there is already an electrical healer, i dont think there is need for a health station. And i may think of a differnt use for soda.
wellscairon 23 Jul, 2021 @ 11:56pm 
electric fence for like zombie survival game mode takes about 600 WATS and maybe add solar power into the mod
add fuel and more technical (tv from media player , lamps )you mod best for make survival in city (like EFT but more GTA attribute:CashMoneys::AK47Gun: ) and fuel system (make spawner of fuel canister and canisters)
Exotetere 25 Jul, 2021 @ 4:50pm 
Why doesn't electric fence hurt npcs??
niumikus  [developer] 26 Jul, 2021 @ 12:34am 
It should, but it sometimes doesn't. I am looking for a solution.
plz make the switcher:cleanfloppy: (thing in center both the cable) and plz make more lamps:physgun: and prop (Radio vehicle) P.S and medium cabel
Last edited by XxX_SashaMLG420_XxX; 30 Jul, 2021 @ 3:07am
z̕͢oin̵k 26 Jul, 2021 @ 1:25pm 
a lamp with a different model would be nice it kinda looks weird having a building full of torch lamps. heres a coool model models/props_wasteland/prison_flourescentlight002b.mdl
Last edited by z̕͢oin̵k; 26 Jul, 2021 @ 1:27pm
CmndrFello 26 Jul, 2021 @ 1:54pm 
Compatibility with Wiremod could be very nice!
Having wire inputs such as "Activate a generator or lamp", and having power usage / power generation stats be as outputs could add more possibilities for builds!

Also having an option to store power could also be nice!
24kWarLord 26 Jul, 2021 @ 2:55pm 
Wire mod support?
Last edited by 24kWarLord; 26 Jul, 2021 @ 2:56pm
creepernator152 26 Jul, 2021 @ 9:25pm 
fantastic mod, here are some ideas if you think they are good enough or if they are even possible

-water based stuff (some way to get power from water perhaps)
-wind turbine?
-electric powered doors
-more cable lengths (some medium sized ones perhaps)
-more lighting options
-i cant think of anything else
Maybe add some water based things?
Exotetere 28 Jul, 2021 @ 3:14pm 
Wind turbines?
They'd provide like 500 watts and would have a really long cable. Also, maybe they could make a louud noise when they're activated?
Make it so electronics work better / faster when they have more power going in them.
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