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[Medieval Overhaul] Patch operation Verse.PatchOperationFindMod(Vanilla Cooking Expanded) failed
file: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\__LocalCopy_Medieval Overhaul_-8-8\1.3\Patches\Vanilla Cooking Expanded\CookingMedievalOverhaulPatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Same, but mine is for Vanilla Plants Expanded.
I think the issue came from Medieval Overhaul's patch was trying to find the mods with the wrong name. I opened up the PlantsMedievalOverhaulPatch.xml file with Notepad...
And changed "Vanilla Plants Expanded" to "VanillaExpanded.VPlantsE" (This is the ID you can find in the in-game Mods menu). I reloaded the game and the error is gone.
So probably you have to open up CookingMedievalOverhaulPatch.xml and change the mod name to the actual mod ID to fix it. I'm not sure if this is the proper way to fix this issue, cuz I'm not familiar with coding and/or modding, so please correct me if I'm wrong.
EDIT: I was wrong, so please ignore the parts that was stricken.
Just a friendly PSA cause it seems like you want the patch to work, not fail, kek
I'll be patient and wait for the author's update then.
Apparently PlantsMedievalOverhaulPatch.xml was trying to patch VCE objects (VCE_Wheat, VCE_Sugarcane, etc.) in the VPE mod, CookingMedievalOverhaulPatch.xml was trying to patch VPE objects (VCE_Cabbage, VCE_Onion, etc.) in the VCE mod.
I'm guessing the fix here should be to switch the mod names in PatchOperationFindMod for both patches? Can someone confirm?