Garry's Mod

Garry's Mod

gm_construct 13 beta
 This topic has been pinned, so it's probably important
Xalalau  [developer] 26 Jul, 2021 @ 9:09am
Bug Hunting!
I'm collecting the script errors automatically now:


But keep commenting here if any specific issue is bothering you! My system doesn't catch all the problems.
Last edited by Xalalau; 7 Sep, 2022 @ 9:40pm
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Showing 1-15 of 417 comments
ridiculed 28 Jul, 2021 @ 4:32am 
loading a save causes this to spam in the console:

[gm_construct 13 beta] lua/entities/gm13_position/init.lua:8: bad argument #1 to 'SetCollisionBoundsWS' (Vector expected, got nil)
1. SetCollisionBoundsWS - [C]:-1
2. unknown - lua/entities/gm13_position/init.lua:8
3. Spawn - [C]:-1
4. CreateEntityFromTable - lua/includes/modules/duplicator.lua:439
5. unknown - lua/includes/modules/duplicator.lua:730
6. ProtectedCall - [C]:-1
7. oldPaste - lua/includes/modules/duplicator.lua:730
8. Paste - lua/wire/server/wirelib.lua:1171
9. unknown - lua/includes/gmsave.lua:66 (x2)
Xalalau  [developer] 28 Jul, 2021 @ 7:02am 
Thanks for reporting, I'm solving the issue. Don't make new saves for now.
Dunno what causes this to happen, I just know I was intentionally trying to trigger events.

[gm_construct 13 beta] lua/gm13/events/tier1/garage/sv_darkfigure.lua:23: attempt to index a nil value
1. v - lua/gm13/events/tier1/garage/sv_darkfigure.lua:23
2. unknown - lua/includes/modules/hook.lua:84 (x811)


[gm_construct 13 beta] lua/gm13/events/tier1/garage/sv_darkfigure.lua:57: attempt to index a nil value
1. CreateGarageDarkFigure - lua/gm13/events/tier1/garage/sv_darkfigure.lua:57
2. v - lua/gm13/events/tier1/garage/sv_darkfigure.lua:71
3. unknown - lua/includes/modules/hook.lua:84
4. CleanUpMap - [C]:-1
5. unknown - lua/includes/modules/cleanup.lua:170
6. unknown - lua/includes/modules/concommand.lua:54
Last edited by Lily McFluffy Butt; 28 Jul, 2021 @ 1:17pm
Xalalau  [developer] 28 Jul, 2021 @ 5:45pm 
@Ridisculed @Lily McFluffy Butt

These are fixed now, but only new saves will load the events correctly.
Last edited by Xalalau; 15 Jan, 2022 @ 5:20am
Hey turns out I'm stupid and had an entirely different map with the same name as this one within my files. Sorry for any time wasted!
BASIL'S №1 fan 5 Aug, 2021 @ 1:58pm 
[gm_construct 13 beta] lua/gm13/events/tier1/darkroom/sv_lightdimmer.lua:18: attempt to call method 'SetOn' (a nil value)
1. v - lua/gm13/events/tier1/darkroom/sv_lightdimmer.lua:18
2. unknown - lua/includes/modules/hook.lua:84 (x602)

i know that when you will enter the dark room all lamps will turn off, so i tried to bypass it

if you spawn lamp, undo it and spawn another very fast you will create that error on top of my comment, and every lamp spawned after the error appeared wont go off

also deleting bugged lamps or cleaning up the map wont stop spamming the error, only re-launching the map will

Video with problem - https://youtu.be/f3s2yp9GArQ
Xalalau  [developer] 5 Aug, 2021 @ 2:57pm 
Thanks for reporting, I've fixed this problem days ago on my PC and it'll come with the new base.
[gm_construct 13 beta] lua/gm13/events/tier1/darkroom/sv_middlechair.lua:73: attempt to index global 'npcMarker' (a nil value)
1. StartTouch - lua/gm13/events/tier1/darkroom/sv_middlechair.lua:73
2. unknown - lua/gm13/events/tier1/darkroom/sv_middlechair.lua:120

happens in the chair/ grigori in the corner event
Xalalau  [developer] 7 Aug, 2021 @ 8:57am 
Thanks
Xalalau  [developer] 7 Aug, 2021 @ 10:14pm 
@Spaghetti Regretti
I fixed your issue and a few more mistakes caused by a tired person.
ah nice
Spaghetti Regretti 12 Aug, 2021 @ 10:26am 
[gm_construct 13 beta] lua/gm13/base/utils/entitites/sh_control.lua:41: Tried to use a NULL entity!
1. RemoveEFlags - [C]:-1
2. SetReflectDamage - lua/gm13/base/utils/entitites/sh_control.lua:41
3. unknown - lua/gm13/events/tier1/darkroom/sv_murderedcitzen_t.lua:158

Timer Failed! [Simple][@lua/gm13/events/tier1/darkroom/sv_murderedcitzen_t.lua (line 157)]
Xalalau  [developer] 12 Aug, 2021 @ 10:39am 
Thanks
Squid 16 Aug, 2021 @ 6:11pm 
This isn't a script fail but on devuan linux the game crashes once the map loads, I can't find the crash log though.
Xalalau  [developer] 16 Aug, 2021 @ 6:52pm 
I have no idea what you are talking about.
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