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It seems to be impossible to set up a sermon, I tried multiple times on a new map to build a church in dev mode with altar, benches, shrines and bell, and I get the same errors each time. The first error is when I force the sermon to begin after setting it up using dev, and the second when I wait for the set time for the sermon to normally begin.
I tried on both 1.3.3069 and 1.3.3072 with brand new installs.
Here's the log : https://gist.github.com/HugsLibRecordKeeper/7bbac9f726d2db430bd1572c3baf0af2
Unrelated, if it would be possible to improve the compatibility between your Xenobiologis NPC factions mod and Corruption (especially the mod settings), that would be the freaking best. But I assume you taking over maintenance for Ohu is already a step in that direction.
Biggest thanks for the 40K mods, they are awesome !
After having set up sermon times etc.=
Exception filling tab Corruption.Worship.ITab_Altar: System.NullReferenceException: Object reference not set to an instance of an object
at Corruption.Worship.TempleCardUtility.DrawSermonTemplate (Corruption.Worship.BuildingAltar altar, System.Single curY, System.Single width, Corruption.Worship.SermonTemplate sermon) [0x003a6] in <a2c7b64ea72c4e91aca7ee9238d1148d>:0
at Corruption.Worship.TempleCardUtility.DrawTempleCard (UnityEngine.Rect rect, Corruption.Worship.BuildingAltar altar) [0x001bc] in <a2c7b64ea72c4e91aca7ee9238d1148d>:0
at Corruption.Worship.ITab_Altar.FillTab () [0x00038] in <a2c7b64ea72c4e91aca7ee9238d1148d>:0
at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <d243303f714d4dc48680ccaecd2f594e>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Log:ErrorOnce (string,int)
Verse.InspectTabBase/<>c__DisplayClass14_0:<DoTabGUI>b__0 ()
Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
After force ending a sermon that had been force started at the appointed time =
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
at Verse.Graphic+AtlasReplacementInfoCacheKey..ctor (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors) [0x0001d] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.Graphic.TryGetTextureAtlasReplacementInfo (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors, UnityEngine.Material& material, UnityEngine.Vector2[]& uvs, UnityEngine.Color32& vertexColor) [0x00028] in <81af9f8a18324e17b286924a43555a7c>:0
at (wrapper dynamic-method) Verse.Graphic.Verse.Graphic.Print_Patch0(Verse.Graphic,Verse.SectionLayer,Verse.Thing,single)
that error is pretty much normal, because the skulls out of which you make the wallmounted skulls are having a minor bug (that also causes trouble when having them packed in a caravan that's on big sale tour) :/
Their in game menu is coming up blank and they seem to be bugging out
For example. A nurgle champion stands still trying to heal, but doesnt heal
And my Tzeench champion (nate in logs) shows a blank menu when I click on his "champion icon'
https://gist.github.com/35f69a1f968f9fbb90aad54ab65e6fa8
Not sure what is throwing it, I have all the corruption mods running, and admech armoury too
Exception ticking ValkyriepawnLeaving4159640 (at (220, 0, 236)): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Ability.get_Casting () [0x00006] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.Ability.AbilityTick () [0x0021d] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.Pawn_AbilityTracker.AbilitiesTick () [0x00010] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.Pawn.Tick () [0x001b0] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.ThingOwner.ThingOwnerTick (System.Boolean removeIfDestroyed) [0x00021] in <cd7169108ea74757aa50c5b33d275c15>:0
at Vehicles.VehicleHandler.Tick () [0x00001] in <e8349a2e586643fc8f96db7fc23b2b37>:0
at Vehicles.VehiclePawn.TickHandlers () [0x00012] in <e8349a2e586643fc8f96db7fc23b2b37>:0
at Vehicles.VehicleSkyfaller.Tick () [0x00023] in <e8349a2e586643fc8f96db7fc23b2b37>:0
at Vehicles.VehicleSkyfaller_Leaving.Tick () [0x00020] in <e8349a2e586643fc8f96db7fc23b2b37>:0
at Verse.TickList.Tick () [0x0015c] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)